Here is a list of all documented class members with links to the class documentation for each member:
- i -
- Id
: DungeonArchitect.Graphs.GraphLink
, DungeonArchitect.Graphs.GraphNode
, SharpNav.Area
, SharpNav.Region
, SharpNav.RegionId
- InCone()
: SharpNav.PolyMesh
- Index
: SharpNav.Collections.BVTree.Node
, SharpNav.CompactSpanReference
, SharpNav.SpanReference
- Init()
: DungeonArchitect.Editors.DungeonThemeGraphEditor
, DungeonArchitect.Editors.Flow.FlowExecGraphEditor
, DungeonArchitect.Editors.Flow.Layout.FlowPreviewLayoutGraphEditor
, DungeonArchitect.Editors.SnapFlow.SnapEdExecutionGraphEditor
, DungeonArchitect.Editors.SnapFlow.SnapEdGrammarGraphEditor
, DungeonArchitect.Editors.SnapFlow.SnapEdResultGraphEditor
, DungeonArchitect.Editors.SpatialConstraints.SpatialConstraintsGraphEditor
, DungeonArchitect.UI.Widgets.GraphEditors.GraphEditor
- Initialize()
: DungeonArchitect.Utils.PMRandom
- InitialRoomRadius
: DungeonArchitect.Builders.Grid.GridDungeonConfig
- InitSlicedFindPath()
: SharpNav.NavMeshQuery
- InitTileNavMesh()
: SharpNav.TiledNavMesh
- Input
: DungeonArchitect.Graphs.GraphLink
- InputPin
: DungeonArchitect.Graphs.GraphNode
- InputPins
: DungeonArchitect.Graphs.GraphNode
- InsertInterval()
: SharpNav.NavMeshQuery
- Instance
: DungeonArchitect.Editors.AssetThumbnailCache
- InstanceID
: DungeonArchitect.Builders.Snap.SnapModuleInstance
- Integrate()
: SharpNav.Crowds.Agent
- Intersect()
: SharpNav.PolyVertex
- IntersectProp()
: SharpNav.PolyVertex
- IntersectRaySegment()
: SharpNav.Crowds.ObstacleAvoidanceQuery
- Intersects()
: DungeonArchitect.Graphs.GraphUtils
, DungeonArchitect.Utils.MathUtils
- INVALID_LOCATION
: DungeonArchitect.Utils.MathUtils
- IsBetween()
: SharpNav.PolyVertex
- IsBorder
: SharpNav.Region
- IsBorderOrNull
: SharpNav.Region
- IsBoundaryEdge()
: SharpNav.PolyMesh
- IsCollinear()
: SharpNav.PolyVertex
- IsConnected()
: SharpNav.CompactSpan
- IsConnectedToBorder()
: SharpNav.Region
- IsExternalLink()
: SharpNav.TiledNavMesh
- IsInteriorEdge()
: SharpNav.PolyMesh
- IsLayoutBuilt
: DungeonArchitect.Dungeon
- IsLeft()
: SharpNav.ContourVertex
, SharpNav.PolyVertex
- IsLeftOn()
: SharpNav.PolyVertex
- IsLinkAllocated()
: SharpNav.TiledNavMesh
- IsNull
: SharpNav.Contour
, SharpNav.RegionId
- IsSet()
: SharpNav.HeightPatch
- IsStatic
: DungeonArchitect.Graphs.VisualNode
- IsValid()
: SharpNav.Crowds.LocalBoundary
, SharpNav.Crowds.PathCorridor
, SharpNav.Geometry.BBox3
- IsValidPolyRef()
: SharpNav.TiledNavMesh
- IsWalkable
: SharpNav.Area
- Item1
: SharpNav.Tuple< T1, T2 >
- Item2
: SharpNav.Tuple< T1, T2 >
- itemParent
: DungeonArchitect.DungeonSceneProvider