Here is a list of all documented class members with links to the class documentation for each member:
- s -
- Salt
: SharpNav.Pathfinding.MeshTile
- SampleDistance
: SharpNav.NavMeshGenerationSettings
- SaveData()
: DungeonArchitect.Landscape.LandscapeDataRasterizer
- Scale()
: SharpNav.Geometry.Vector3
- ScreenToWorld()
: DungeonArchitect.Graphs.GraphCamera
- SegCount
: SharpNav.Crowds.LocalBoundary
- Segs
: SharpNav.Crowds.LocalBoundary
- Selected
: DungeonArchitect.Graphs.GraphNode
- selectionRuleClassName
: DungeonArchitect.Graphs.VisualNode
- selectionRuleEnabled
: DungeonArchitect.Graphs.VisualNode
- SelectNode()
: DungeonArchitect.UI.Widgets.GraphEditors.GraphEditor
- SelectorRuleClassName
: DungeonArchitect.Themeing.DungeonThemeItem
- Seperate()
: DungeonArchitect.Builders.Grid.GridDungeonBuilder
- Set()
: SharpNav.Geometry.Vector3
- SetAll()
: SharpNav.HeightPatch
- SetConnection()
: SharpNav.CompactSpan
- SetCorridor()
: SharpNav.Crowds.PathCorridor
- SetLength()
: DungeonArchitect.Builders.FloorPlan.FloorChunk
- Show()
: DungeonArchitect.Editors.DungeonThemeEditorContextMenu
, DungeonArchitect.Editors.Flow.FlowExecGraphContextMenu
, DungeonArchitect.Editors.Flow.Layout.DungeonGridFlowAbstractGraphContextMenu
, DungeonArchitect.Editors.SnapFlow.SnapEdExecutionGraphContextMenu
, DungeonArchitect.Editors.SnapFlow.SnapEdGrammarGraphContextMenu
, DungeonArchitect.Editors.SnapFlow.SnapEdResultGraphContextMenu
, DungeonArchitect.Editors.SpatialConstraints.SpatialConstraintsEditorContextMenu
, DungeonArchitect.UI.Widgets.GraphEditors.GraphContextMenu
, DungeonArchitect.UI.Widgets.GraphEditors.NullGraphContextMenu
- ShowDungeonFlowEditor()
: DungeonArchitect.Editors.DungeonEditorHelper
- ShowDungeonGridFlowEditor()
: DungeonArchitect.Editors.DungeonEditorHelper
- ShowSnapGridFlowEditor()
: DungeonArchitect.Editors.DungeonEditorHelper
- ShowThemeEditor()
: DungeonArchitect.Editors.DungeonEditorHelper
- Side
: SharpNav.Pathfinding.Link
, SharpNav.Pathfinding.OffMeshConnection
- Simplify()
: SharpNav.Contour
- Size
: DungeonArchitect.Graphs.GraphNode
, SharpNav.Geometry.BBox3
- smallerRoomProbability
: DungeonArchitect.Builders.BSP.BSPDungeonConfig
- SmoothCell()
: DungeonArchitect.Landscape.LandscapeDataRasterizer
- SnapToGrid()
: DungeonArchitect.Utils.MathUtils
- Span()
: SharpNav.Span
- SpanCount
: SharpNav.Cell
, SharpNav.Heightfield
, SharpNav.Region
- SpanningTreeLoopProbability
: DungeonArchitect.Builders.Grid.GridDungeonConfig
- SpanReference()
: SharpNav.SpanReference
- Spans
: SharpNav.Cell
, SharpNav.CompactHeightfield
- spatialConstraint
: DungeonArchitect.Graphs.VisualNode
, DungeonArchitect.Themeing.DungeonThemeItem
- spawnedModule
: DungeonArchitect.Builders.Snap.Impl.ModuleBuildNode
- Split()
: DungeonArchitect.Builders.BSP.BSPNodeObject
- StairConnectionTollerance
: DungeonArchitect.Builders.Grid.GridDungeonConfig
- Start
: SharpNav.Crowds.LocalBoundary.Segment
- StartIndex
: SharpNav.CompactCell
- StaticState
: DungeonArchitect.Themeing.DungeonThemeItem
- Sub()
: SharpNav.Geometry.Vector3
- Subtract()
: SharpNav.Geometry.Vector2
, SharpNav.Geometry.Vector3