A link is formed between two polygons in a TiledNavMesh
More...
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| const int | External = unchecked((int)0x80000000) |
| | Entity links to external entity. More...
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| const int | Null = unchecked((int)0xffffffff) |
| | Doesn't link to anything. More...
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| int | Reference [get, set] |
| | Gets or sets the neighbor reference (the one it's linked to) More...
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| int | Next [get, set] |
| | Gets or sets the index of next link More...
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| int | Edge [get, set] |
| | Gets or sets the index of polygon edge More...
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| BoundarySide | Side [get, set] |
| | Gets or sets the polygon side More...
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| int | BMin [get, set] |
| | Gets or sets the minimum Vector3 of the bounding box More...
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| int | BMax [get, set] |
| | Gets or sets the maximum Vector3 of the bounding box More...
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A link is formed between two polygons in a TiledNavMesh
Definition at line 9 of file Link.cs.
◆ External
| const int SharpNav.Pathfinding.Link.External = unchecked((int)0x80000000) |
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static |
Entity links to external entity.
Definition at line 14 of file Link.cs.
◆ Null
| const int SharpNav.Pathfinding.Link.Null = unchecked((int)0xffffffff) |
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static |
Doesn't link to anything.
Definition at line 19 of file Link.cs.
◆ BMax
| int SharpNav.Pathfinding.Link.BMax |
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getset |
Gets or sets the maximum Vector3 of the bounding box
Definition at line 49 of file Link.cs.
◆ BMin
| int SharpNav.Pathfinding.Link.BMin |
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getset |
Gets or sets the minimum Vector3 of the bounding box
Definition at line 44 of file Link.cs.
◆ Edge
| int SharpNav.Pathfinding.Link.Edge |
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getset |
Gets or sets the index of polygon edge
Definition at line 34 of file Link.cs.
◆ Next
| int SharpNav.Pathfinding.Link.Next |
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getset |
Gets or sets the index of next link
Definition at line 29 of file Link.cs.
◆ Reference
| int SharpNav.Pathfinding.Link.Reference |
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getset |
Gets or sets the neighbor reference (the one it's linked to)
Definition at line 24 of file Link.cs.
◆ Side
Gets or sets the polygon side
Definition at line 39 of file Link.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/ThirdParty/SharpNav/Pathfinding/Link.cs