Dungeon Architect
17.0.0
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Classes | |
class | BoundarySideExtensions |
Extension methods for the BoundarySide enumeration. | |
class | Link |
A link is formed between two polygons in a TiledNavMesh More... | |
class | MeshTile |
The MeshTile contains the map data for pathfinding More... | |
struct | NavPoint |
A point in a navigation mesh. More... | |
class | OffMeshConnection |
An offmesh connection links two polygons, which are not directly adjacent, but are accessibly through other means (jumping, climbing, etc...). More... | |
class | PathfindingCommon |
Store constants, structs, methods in this single class so that other classes can access this information. More... | |
class | Poly |
Uses the PolyMesh polygon data for pathfinding More... | |
Enumerations | |
enum class | BoundarySide : byte { Internal = 0xff , PlusX = 0 , PlusXPlusZ = 1 , PlusZ = 2 , MinusXPlusZ = 3 , MinusX = 4 , MinusXMinusZ = 5 , MinusZ = 6 , PlusXMinusZ = 7 } |
An enumeration of the different places a point can be relative to a rectangular boundary on the XZ plane. More... | |
enum class | OffMeshConnectionFlags : byte { None = 0x0 , Bidirectional = 0x1 } |
A set of flags that define properties about an off-mesh connection. More... | |
enum class | PathBuildFlags { None = 0x00 , AreaCrossingVertices = 0x01 , AllCrossingVertices = 0x02 } |
Flags for choosing how the path is built. More... | |
enum class | PolygonType : byte { Ground = 0 , OffMeshConnection = 1 } |
Flags representing the type of a navmesh polygon. More... | |
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An enumeration of the different places a point can be relative to a rectangular boundary on the XZ plane.
Definition at line 19 of file BoundarySide.cs.
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A set of flags that define properties about an off-mesh connection.
Enumerator | |
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None | No flags. |
Bidirectional | The connection is bi-directional. |
Definition at line 22 of file OffMeshConnection.cs.
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Flags for choosing how the path is built.
Definition at line 12 of file PathBuildFlags.cs.
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Flags representing the type of a navmesh polygon.
Enumerator | |
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Ground | A polygon that is part of the navmesh. |
OffMeshConnection | An off-mesh connection consisting of two vertices. |
Definition at line 12 of file PolygonType.cs.