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Dungeon Architect
17.0.0
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A point in a navigation mesh. More...
Public Member Functions | |
| NavPoint (int poly, Vector3 pos) | |
| Initializes a new instance of the NavPoint struct. More... | |
Public Attributes | |
| int | Polygon |
| A reference to the polygon this point is on. More... | |
| Vector3 | Position |
| The 3d position of the point. More... | |
Static Public Attributes | |
| static readonly NavPoint | Null = new NavPoint(0, Vector3.Zero) |
| A null point that isn't associated with any polygon. More... | |
A point in a navigation mesh.
Definition at line 24 of file NavPoint.cs.
| SharpNav.Pathfinding.NavPoint.NavPoint | ( | int | poly, |
| Vector3 | pos | ||
| ) |
Initializes a new instance of the NavPoint struct.
| poly | The polygon that the point is on. |
| pos | The 3d position of the point. |
Definition at line 46 of file NavPoint.cs.
A null point that isn't associated with any polygon.
Definition at line 29 of file NavPoint.cs.
| int SharpNav.Pathfinding.NavPoint.Polygon |
A reference to the polygon this point is on.
Definition at line 34 of file NavPoint.cs.
| Vector3 SharpNav.Pathfinding.NavPoint.Position |
The 3d position of the point.
Definition at line 39 of file NavPoint.cs.