Dungeon Architect  17.0.0
SharpNav.Pathfinding.Poly Class Reference

Uses the PolyMesh polygon data for pathfinding More...

Properties

int FirstLink [get, set]
 Gets or sets the index to first link in linked list More...
 
int[] Verts [get, set]
 Gets or sets the indices of polygon's vertices More...
 
int[] Neis [get, set]
 Gets or sets packed data representing neighbor polygons references and flags for each edge More...
 
int Flags [get, set]
 Gets or sets a user defined polygon flags More...
 
int VertCount [get, set]
 Gets or sets the number of vertices More...
 
Area Area [get, set]
 Gets or sets the AreaId More...
 
PolygonType PolyType [get, set]
 Gets or sets the polygon type (ground or offmesh) More...
 

Detailed Description

Uses the PolyMesh polygon data for pathfinding

Definition at line 9 of file Poly.cs.

Property Documentation

◆ Area

Area SharpNav.Pathfinding.Poly.Area
getset

Gets or sets the AreaId

Definition at line 46 of file Poly.cs.

◆ FirstLink

int SharpNav.Pathfinding.Poly.FirstLink
getset

Gets or sets the index to first link in linked list

Definition at line 19 of file Poly.cs.

◆ Flags

int SharpNav.Pathfinding.Poly.Flags
getset

Gets or sets a user defined polygon flags

Definition at line 36 of file Poly.cs.

◆ Neis

int [] SharpNav.Pathfinding.Poly.Neis
getset

Gets or sets packed data representing neighbor polygons references and flags for each edge

Definition at line 29 of file Poly.cs.

◆ PolyType

PolygonType SharpNav.Pathfinding.Poly.PolyType
getset

Gets or sets the polygon type (ground or offmesh)

Definition at line 51 of file Poly.cs.

◆ VertCount

int SharpNav.Pathfinding.Poly.VertCount
getset

Gets or sets the number of vertices

Definition at line 41 of file Poly.cs.

◆ Verts

int [] SharpNav.Pathfinding.Poly.Verts
getset

Gets or sets the indices of polygon's vertices

Definition at line 24 of file Poly.cs.


The documentation for this class was generated from the following file: