Dungeon Architect
17.0.0
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Contains all the settings necessary to convert a mesh to a navmesh. More...
Public Member Functions | |
NavMeshGenerationSettings () | |
Prevents a default instance of the NavMeshGenerationSettings class from being created. Use Default instead. More... | |
Properties | |
static NavMeshGenerationSettings | Default [get] |
Gets the "default" generation settings for a model where 1 unit represents 1 meter. More... | |
float | CellSize [get, set] |
Gets or sets the size of a cell in the X and Z axes in world units. More... | |
float | CellHeight [get, set] |
Gets or sets the height of a cell in world units. More... | |
float | MaxClimb [get, set] |
Gets or sets the maximum climb height. More... | |
float | AgentHeight [get, set] |
Gets or sets the height of the agents traversing the NavMesh. More... | |
float | AgentRadius [get, set] |
Gets or sets the radius of the agents traversing the NavMesh. More... | |
int | MinRegionSize [get, set] |
Gets or sets the minimum number of spans that can form a region. Any less than this, and they will be merged with another region. More... | |
int | MergedRegionSize [get, set] |
Gets or sets the size of the merged regions More... | |
int | MaxEdgeLength [get, set] |
Gets or sets the maximum edge length allowed More... | |
float | MaxEdgeError [get, set] |
Gets or sets the maximum error allowed More... | |
ContourBuildFlags | ContourFlags [get, set] |
Gets or sets the flags that determine how the ContourSet is generated. More... | |
int | VertsPerPoly [get, set] |
Gets or sets the number of vertices a polygon can have. More... | |
int | SampleDistance [get, set] |
Gets or sets the sampling distance for the PolyMeshDetail More... | |
int | MaxSampleError [get, set] |
Gets or sets the maximium error allowed in sampling for the PolyMeshDetail More... | |
bool | BuildBoundingVolumeTree [get, set] |
Gets or sets a value indicating whether a bounding volume tree is generated for the mesh. More... | |
int | VoxelAgentHeight [get] |
Gets the height of the agents traversing the NavMesh in voxel (cell) units. More... | |
int | VoxelMaxClimb [get] |
Gets the maximum clim height in voxel (cell) units. More... | |
int | VoxelAgentRadius [get] |
Gets the radius of the agents traversing the NavMesh in voxel (cell) units. More... | |
Contains all the settings necessary to convert a mesh to a navmesh.
Definition at line 9 of file NavMeshGenerationSettings.cs.
SharpNav.NavMeshGenerationSettings.NavMeshGenerationSettings | ( | ) |
Prevents a default instance of the NavMeshGenerationSettings class from being created. Use Default instead.
Definition at line 15 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the height of the agents traversing the NavMesh.
Definition at line 67 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the radius of the agents traversing the NavMesh.
Definition at line 72 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets a value indicating whether a bounding volume tree is generated for the mesh.
Definition at line 118 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the height of a cell in world units.
Definition at line 57 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the size of a cell in the X and Z axes in world units.
Definition at line 52 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the flags that determine how the ContourSet is generated.
Definition at line 98 of file NavMeshGenerationSettings.cs.
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staticget |
Gets the "default" generation settings for a model where 1 unit represents 1 meter.
Definition at line 23 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the maximum climb height.
Definition at line 62 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the maximum error allowed
Definition at line 93 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the maximum edge length allowed
Definition at line 88 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the maximium error allowed in sampling for the PolyMeshDetail
Definition at line 113 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the size of the merged regions
Definition at line 83 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the minimum number of spans that can form a region. Any less than this, and they will be merged with another region.
Definition at line 78 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the sampling distance for the PolyMeshDetail
Definition at line 108 of file NavMeshGenerationSettings.cs.
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getset |
Gets or sets the number of vertices a polygon can have.
Definition at line 103 of file NavMeshGenerationSettings.cs.
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get |
Gets the height of the agents traversing the NavMesh in voxel (cell) units.
Definition at line 123 of file NavMeshGenerationSettings.cs.
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get |
Gets the radius of the agents traversing the NavMesh in voxel (cell) units.
Definition at line 145 of file NavMeshGenerationSettings.cs.
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get |
Gets the maximum clim height in voxel (cell) units.
Definition at line 134 of file NavMeshGenerationSettings.cs.