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Dungeon Architect
17.0.0
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- i -
- InCone()
: SharpNav.PolyMesh
- Init()
: DungeonArchitect.Editors.DungeonThemeGraphEditor
, DungeonArchitect.Editors.Flow.FlowExecGraphEditor
, DungeonArchitect.Editors.Flow.Layout.FlowPreviewLayoutGraphEditor
, DungeonArchitect.Editors.SnapFlow.SnapEdExecutionGraphEditor
, DungeonArchitect.Editors.SnapFlow.SnapEdGrammarGraphEditor
, DungeonArchitect.Editors.SnapFlow.SnapEdResultGraphEditor
, DungeonArchitect.Editors.SpatialConstraints.SpatialConstraintsGraphEditor
, DungeonArchitect.UI.Widgets.GraphEditors.GraphEditor
- Initialize()
: DungeonArchitect.Utils.PMRandom
- InitSlicedFindPath()
: SharpNav.NavMeshQuery
- InitTileNavMesh()
: SharpNav.TiledNavMesh
- InsertInterval()
: SharpNav.NavMeshQuery
- Integrate()
: SharpNav.Crowds.Agent
- Intersect()
: SharpNav.PolyVertex
- IntersectProp()
: SharpNav.PolyVertex
- IntersectRaySegment()
: SharpNav.Crowds.ObstacleAvoidanceQuery
- Intersects()
: DungeonArchitect.Graphs.GraphUtils
, DungeonArchitect.Utils.MathUtils
- IsBetween()
: SharpNav.PolyVertex
- IsBoundaryEdge()
: SharpNav.PolyMesh
- IsCollinear()
: SharpNav.PolyVertex
- IsConnected()
: SharpNav.CompactSpan
- IsConnectedToBorder()
: SharpNav.Region
- IsExternalLink()
: SharpNav.TiledNavMesh
- IsInteriorEdge()
: SharpNav.PolyMesh
- IsLeft()
: SharpNav.ContourVertex
, SharpNav.PolyVertex
- IsLeftOn()
: SharpNav.PolyVertex
- IsLinkAllocated()
: SharpNav.TiledNavMesh
- IsSet()
: SharpNav.HeightPatch
- IsValid()
: SharpNav.Crowds.LocalBoundary
, SharpNav.Crowds.PathCorridor
, SharpNav.Geometry.BBox3
- IsValidPolyRef()
: SharpNav.TiledNavMesh