Here is a list of all documented class members with links to the class documentation for each member:
- a -
- A
: SharpNav.Geometry.Triangle3
- AB
: SharpNav.Geometry.Triangle3
- AC
: SharpNav.Geometry.Triangle3
- ActiveGraph
: DungeonArchitect.Editors.DungeonObjectTraker
- ActiveModel
: DungeonArchitect.Dungeon
- Add()
: SharpNav.Geometry.Vector2
, SharpNav.Geometry.Vector3
- AddAgent()
: SharpNav.Crowds.Crowd
- AddCircle()
: SharpNav.Crowds.ObstacleAvoidanceQuery
- AddGameObject()
: DungeonArchitect.DungeonSceneProvider
, DungeonArchitect.PooledDungeonSceneProvider
- AddGameObjectFromArray()
: DungeonArchitect.DungeonSceneProvider
, DungeonArchitect.PooledDungeonSceneProvider
- AddItem()
: SharpNav.Collections.Generic.ProximityGrid< T >
- AddNeighbour()
: SharpNav.Crowds.Crowd
- AddPaintCell()
: DungeonArchitect.Dungeon
- AddSegment()
: SharpNav.Crowds.LocalBoundary
, SharpNav.Crowds.ObstacleAvoidanceQuery
- AddSpan()
: SharpNav.Cell
- AddSprite()
: DungeonArchitect.DungeonSceneProvider
, DungeonArchitect.PooledDungeonSceneProvider
- AddTile()
: SharpNav.TiledNavMesh
- AddToAsset()
: DungeonArchitect.UI.Widgets.GraphEditors.GraphEditorUtils
- AddToOptQueue()
: SharpNav.Crowds.Crowd
- AddToPathQueue()
: SharpNav.Crowds.Crowd
- AddUniqueFloorRegion()
: SharpNav.Region
- AdjacentTiles
: DungeonArchitect.Builders.Grid.CellDoor
- affectsNavigation
: DungeonArchitect.DungeonSceneProviderData
, DungeonArchitect.Graphs.VisualNode
, DungeonArchitect.Themeing.DungeonThemeItem
- Affinity
: DungeonArchitect.Themeing.DungeonThemeItem
- AgentHeight
: SharpNav.NavMeshGenerationSettings
- AgentRadius
: SharpNav.NavMeshGenerationSettings
- AllocLink()
: SharpNav.TiledNavMesh
- AppendPortals()
: SharpNav.NavMeshQuery
- AppendVertex()
: SharpNav.NavMeshQuery
- Area()
: SharpNav.Area
, SharpNav.Contour
, SharpNav.Geometry.Triangle3
, SharpNav.Pathfinding.Poly
, SharpNav.PolyMesh.Polygon
, SharpNav.Span
- Area2D
: SharpNav.Contour
, SharpNav.ContourVertex
, SharpNav.Geometry.Triangle3
, SharpNav.PolyVertex
- Areas
: SharpNav.CompactHeightfield
- AreaType
: SharpNav.Region
- AttachToSocket
: DungeonArchitect.Themeing.DungeonThemeItem
- Attribute
: DungeonArchitect.Triangulator.Geometry.Point< T >