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Dungeon Architect
17.0.0
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2D Point with double precision More...
Public Member Functions | |
| Point (double x, double y) | |
| Initializes a new instance of a point More... | |
| bool | Equals2D (Point other) |
| Makes a planar checks for if the points is spatially equal to another point. More... | |
| Point (double x, double y, T attribute) | |
| Initializes a new instance of the point More... | |
| Point (double x, double y) | |
| Initializes a new instance of the point and sets the attribute to its default value More... | |
Protected Attributes | |
| double | _X |
| X component of point More... | |
| double | _Y |
| Y component of point More... | |
Properties | |
| double | X [get, set] |
| Gets or sets the X component of the point More... | |
| double | Y [get, set] |
| Gets or sets the Y component of the point More... | |
| T | Attribute [get, set] |
| Gets or sets the attribute component of the point More... | |
2D Point with double precision
A point with an attribute value of type 'T'
| DungeonArchitect.Triangulator.Geometry.Point< T >.Point | ( | double | x, |
| double | y | ||
| ) |
| DungeonArchitect.Triangulator.Geometry.Point< T >.Point | ( | double | x, |
| double | y, | ||
| T | attribute | ||
| ) |
| DungeonArchitect.Triangulator.Geometry.Point< T >.Point | ( | double | x, |
| double | y | ||
| ) |
| bool DungeonArchitect.Triangulator.Geometry.Point< T >.Equals2D | ( | Point< T > | other | ) |
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getset |
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