▼ gamedev | |
▼ unity | |
▼ DA20.1X | |
▼ Assets | |
▼ CodeRespawn | |
▼ DungeonArchitect | |
▼ Editor | |
► Builders | |
► FloorPlan | |
FloorPlanCorridorToolEditor.cs | |
► Grid | |
DungeonPaintModeGridEditor.cs | |
GridDungeonConfigEditor.cs | |
► Snap | |
SnapConnectionEditor.cs | |
SnapModuleEditor.cs | |
SnapPaintToolEditor.cs | |
► Core | |
► Dungeon | |
► Landscape | |
LandscapeTextureEditor.cs | |
LandscapeTransformerGridEditor.cs | |
► Markers | |
PlaceableMarkerEditor.cs | |
DungeonArchitectMenu.cs | |
DungeonAssetPostprocessor.cs | |
DungeonBuilderEditor.cs | |
DungeonInfinityEditor.cs | |
DungeonInfinityEditorUpdater.cs | |
DungeonPaintModeEditor.cs | |
DungeonPropertyEditor.cs | |
EditorDungeonSceneObjectInstantiator.cs | |
► SpatialConstraints | |
► NodeEditors | |
SCBaseDomainNodeEditor.cs | |
SCReferenceNodeEditor.cs | |
SCRuleNodeEditor.cs | |
► RuleEditors | |
ConstraintRuleEditor.cs | |
SpatialConstraintsEditorContextMenu.cs | |
SpatialConstraintsEditorWindow.cs | |
SpatialConstraintsGraphEditor.cs | |
► Volumes | |
MarkerReplaceVolumeEditor.cs | |
MirrorVolumeEditor.cs | |
NegationVolumeEditor.cs | |
PlatformVolumeEditor.cs | |
ThemeOverrideVolumeEditor.cs | |
VolumeEditor.cs | |
► EditorWindows | |
► FlowEditor | |
► DomainEditors | |
► Layout | |
Layout2DGraphDomainEditor.cs | |
Layout3DGraphDomainEditor.cs | |
► Tilemap | |
TilemapFlowDomainEditor.cs | |
FlowDomainEditor.cs | |
► Implementations | |
► GridFlow | |
GridFlowEditorWindow.cs | |
► SnapGridFlow | |
SnapGridFlowEditorConfig.cs | |
SnapGridFlowEditorUtils.cs | |
SnapGridFlowEditorWindow.cs | |
SnapGridFlowModuleDBCompiler.cs | |
► Utils | |
FlowEditorUtils.cs | |
FlowEdSceneUtils.cs | |
► Widgets | |
► GraphEditors | |
► ExecGraphEditor | |
► NodeRenderers | |
FlowExecNodeRendererBase.cs | |
FlowExecResultNodeRenderer.cs | |
FlowExecRuleNodeRenderer.cs | |
FlowExecGraphEditor.cs | |
► PreviewLayoutGraphEditor | |
► Renderers | |
FlowPreviewLayoutItemRenderer.cs | |
FlowPreviewLayoutLinkRenderer.cs | |
FlowPreviewLayoutNodeRenderer.cs | |
FlowPreviewLayoutNodeRendererBase.cs | |
FlowPreviewLayoutGraphEditor.cs | |
► PreviewTilemapGraphEditor | |
FlowPreviewTilemapGraphEditor.cs | |
FlowPreviewTilemapNodeRenderer.cs | |
FlowEditorConfig.cs | |
FlowEditorWindow.cs | |
► RoomDesigner | |
► Tools | |
DungeonRoomDesignerTool_DoorBounds.cs | |
DungeonRoomDesignerTool_DoorMove.cs | |
DungeonRoomDesignerTool_RoomBounds.cs | |
DungeonRoomDesignerTool_RoomMove.cs | |
DungeonRoomDesignerEditor.cs | |
DungeonRoomDesignerTool.cs | |
DungeonRoomDesignerToolbar.cs | |
► SnapEditor | |
► Validation | |
DungeonFlowValidatorActions.cs | |
SnapEdValidator.cs | |
► Widgets | |
► GraphEditors | |
► NodeRenderers | |
GrammarExecEntryNodeRenderer.cs | |
GrammarExecRuleNodeRenderer.cs | |
GrammarNodeRendererBase.cs | |
GrammarTaskNodeRenderer.cs | |
SnapEdExecutionGraphContextMenu.cs | |
SnapEdExecutionGraphEditor.cs | |
SnapEdGrammarGraphContextMenu.cs | |
SnapEdGrammarGraphEditor.cs | |
SnapEdResultGraphContextMenu.cs | |
SnapEdResultGraphEditor.cs | |
SnapEdResultGraphEditorConfig.cs | |
► Panels | |
ErrorListPanel.cs | |
NodeListPanel.cs | |
RuleListPanel.cs | |
► ProductionRule | |
ProductionRuleGraphTitleWidget.cs | |
ProductionRuleWidget.cs | |
SnapEditorUtils.cs | |
SnapEditorWindow.cs | |
► ThemeEditor | |
► NodeEditors | |
MarkerEmitterNodeEditor.cs | |
MarkerNodeEditor.cs | |
MeshArrayNodeEditor.cs | |
MeshNodeEditor.cs | |
PlaceableNodeEditor.cs | |
SpriteNodeEditor.cs | |
VisualNodeEditor.cs | |
► Tools | |
CommonThemeEditorTools.cs | |
ThemeEditorToolAttribute.cs | |
ThemeEditorToolPrefabReplacement.cs | |
DungeonThemeEditorContextMenu.cs | |
DungeonThemeEditorWindow.cs | |
DungeonThemeGraphEditor.cs | |
► PropertyEditors | |
► Flow | |
► Common | |
► Layout | |
BaseFlowExecNodeHandler_CreateKeyLockInspector.cs | |
BaseFlowExecNodeHandler_CreateMainPathInspector.cs | |
BaseFlowExecNodeHandler_CreatePathInspector.cs | |
BaseFlowExecNodeHandler_FinalizeGraphInspector.cs | |
BaseFlowExecNodeHandler_SpawnItemsInspector.cs | |
► Tilemap | |
BaseFlowExecNodeHandler_CreateTilemapElevationsInspector.cs | |
BaseFlowExecNodeHandler_FinalizeTilemapInspector.cs | |
BaseFlowExecNodeHandler_MergeTilemapsInspector.cs | |
BaseFlowExecNodeHandlerInspector_CreateTilemapOverlay.cs | |
BaseFlowExecNodeHandlerInspector_InitializeTilemap.cs | |
BaseFlowExecNodeHandlerInspector_OptimizeTilemap.cs | |
FlowPreviewTilemapGraphNodeInspector.cs | |
BaseFlowExecNodeHandler_ResultInspector.cs | |
► GridFlow | |
► Layout | |
GridFlowExecNodeHandler_CreateGridInspector.cs | |
GridFlowExecNodeHandler_CreateKeyLockInspector.cs | |
GridFlowExecNodeHandler_CreateMainPathInspector.cs | |
GridFlowExecNodeHandler_CreatePathInspector.cs | |
GridFlowExecNodeHandler_FinalizeGraphInspector.cs | |
GridFlowExecNodeHandler_SpawnItemsInspector.cs | |
► Tilemap | |
GridFlowExecNodeHandler_CreateTilemapElevationsInspector.cs | |
GridFlowExecNodeHandler_FinalizeTilemapInspector.cs | |
GridFlowExecNodeHandler_MergeTilemapsInspector.cs | |
GridFlowExecNodeHandlerInspector_CreateTilemapOverlay.cs | |
GridFlowExecNodeHandlerInspector_InitializeTilemap.cs | |
GridFlowExecNodeHandlerInspector_OptimizeTilemap.cs | |
GridFlowExecInspectorsUtils.cs | |
GridFlowExecNodeHandler_ResultInspector.cs | |
► SnapGridFlow | |
► Layout | |
SnapGridFlowExecNodeHandler_CreateGridInspector.cs | |
SnapGridFlowExecNodeHandler_CreateKeyLockInspector.cs | |
SnapGridFlowExecNodeHandler_CreateMainPathInspector.cs | |
SnapGridFlowExecNodeHandler_CreatePathInspector.cs | |
SnapGridFlowExecNodeHandler_FinalizeGraphInspector.cs | |
SnapGridFlowExecNodeHandler_SpawnItemsInspector.cs | |
SGFModuleDatabaseInspector.cs | |
FlowEditorInspectors.cs | |
FlowExecNodeInspectors.cs | |
► Graph | |
CommentNodeEditor.cs | |
GraphNodeEditor.cs | |
► Snap | |
GrammarExecRuleNodeEditor.cs | |
GrammarGraphInspector.cs | |
GrammarNodeTypeEditor.cs | |
GrammarProductionRuleEditor.cs | |
GrammarTaskNodeEditor.cs | |
SnapFlowResultGraphEditorConfigInspector.cs | |
WeightedGrammarGraphEditor.cs | |
DungeonNavMeshEditor.cs | |
InspectorNotify.cs | |
InspectorStyles.cs | |
MinimapEditors.cs | |
SplatmapPropertyEditor.cs | |
► UI | |
UnityEditorUIPlatform.cs | |
UnityEditorUIRenderer.cs | |
UnityEditorUIStyleManager.cs | |
UnityEditorUISystem.cs | |
UnityEditorUIUndoSystem.cs | |
► Utils | |
► Graph | |
EditorGraphBuilder.cs | |
AssetBuilder.cs | |
AssetThumbnailCache.cs | |
DebugText3DEditor.cs | |
DungeonEditorHelper.cs | |
EditorDeltaTime.cs | |
GraphInspector.cs | |
InspectorUtils.cs | |
ReflectionUtils.cs | |
SxEditorEngine.cs | |
Timer.cs | |
▼ Scripts | |
► Builders | |
► CircularCity | |
► Landscape | |
LandscapeTransformerCircularCity.cs | |
CircularCityDungeonBuilder.cs | |
CircularCityDungeonConfig.cs | |
CircularCityDungeonModel.cs | |
► Common | |
DungeonBuilderDefaultMarkers.cs | |
► FloorPlanner | |
► Tooling | |
FloorPlanCorridorTool.cs | |
FloorPlanBuilder.cs | |
FloorPlanConfig.cs | |
FloorPlanModel.cs | |
FloorPlanSpatialConstraintProcessor.cs | |
► Grid | |
► Landscape | |
LandscapeTransformerGrid.cs | |
► LevelStreaming | |
GridDungeonItemGroup.cs | |
► MarkerEmitters | |
MarkerEmitterCornerBeautifier.cs | |
MarkerEmitterEmptySpace.cs | |
MarkerEmitterFindLowestPoint.cs | |
MarkerEmitterFreeSpaceDecorator.cs | |
MarkerEmitterGridWall2D.cs | |
► Metadata | |
GridItemDoorMetadata.cs | |
GridItemMetadataHandler.cs | |
► Mirroring | |
GridDungeonMirror.cs | |
► Navigation_SN | |
LayoutFloorTriangleProvider.cs | |
► PaintTool | |
DungeonPaintModeGrid.cs | |
► Query | |
GridDungeonQuery.cs | |
► SpatialConstraints | |
► Rules | |
ConstraintRuleIsHigherThan.cs | |
SpatialConstraintProcessorGrid2D.cs | |
SpatialConstraintProcessorGrid3D.cs | |
► Utils | |
GridBuilderUtils.cs | |
GridDebugDrawUtils.cs | |
► Volumes | |
PlatformVolume.cs | |
GridDungeonBuilder.cs | |
GridDungeonConfig.cs | |
GridDungeonModel.cs | |
► GridFlow | |
► Minimap | |
GridFlowMinimap.cs | |
GridFlowMinimapTrackedObject.cs | |
► SpatialConstraints | |
SpatialConstraintProcessorGridFlow2D.cs | |
SpatialConstraintProcessorGridFlow3D.cs | |
GridFlowDungeonBuilder.cs | |
GridFlowDungeonConfig.cs | |
GridFlowDungeonModel.cs | |
► InfinityCaves | |
InfinityCaveChunkBuilder.cs | |
InfinityCaveChunkConfig.cs | |
InfinityCaveChunkModel.cs | |
► Isaac | |
► RoomLayout | |
IsaacRoomLayoutBuilder.cs | |
StylizedIsaacRoomLayoutBuilder.cs | |
► SpatialConstraints | |
SpatialConstraintProcessorIsaac.cs | |
► Utils | |
IsaacBuilderUtils.cs | |
IsaacDungeonBuilder.cs | |
IsaacDungeonConfig.cs | |
IsaacDungeonModel.cs | |
► Mario | |
MarioDungeonBuilder.cs | |
MarioDungeonConfig.cs | |
MarioDungeonModel.cs | |
MarioDungeonSpatialConstraints.cs | |
► Maze | |
MazeDungeonBuilder.cs | |
MazeDungeonConfig.cs | |
MazeDungeonModel.cs | |
► SimpleCity | |
► Landscape | |
LandscapeTransformerCity.cs | |
► Navigation_SN | |
CityLayoutTriangleProvider.cs | |
► Utils | |
RoadBeautifier.cs | |
StrongholdWallEmitter.cs | |
SimpleCityDungeonBuilder.cs | |
SimpleCityDungeonConfig.cs | |
SimpleCityDungeonModel.cs | |
SpatialConstraintProcessorSimpleCity3D.cs | |
► Snap | |
► Module | |
SnapModule.cs | |
► PaintTool | |
SnapPaintTool.cs | |
SnapBuilder.cs | |
SnapConfig.cs | |
SnapModel.cs | |
SnapQuery.cs | |
► Snap_SideScroller | |
SnapSideScrollerBuilder.cs | |
► SnapGridFlow | |
SnapGridFlowBuilder.cs | |
SnapGridFlowConfig.cs | |
SnapGridFlowDebugComponent.cs | |
SnapGridFlowDebugVisualizer.cs | |
SnapGridFlowModel.cs | |
SnapGridFlowVisibilityGraph.cs | |
► SpatialPartition | |
BSPDungeonBuilder.cs | |
BSPDungeonConfig.cs | |
BSPDungeonModel.cs | |
► Core | |
► Dungeon | |
► Markers | |
PlaceableMarker.cs | |
► Rules | |
SelectorRule.cs | |
TransformationRule.cs | |
► Terrain | |
► Filter | |
BlurFilter.cs | |
Filter.cs | |
LandscapeDataRasterizer.cs | |
TerrainTexture.cs | |
► Volumes | |
MarkerReplaceVolume.cs | |
MirrorVolume.cs | |
NegationVolume.cs | |
ThemeOverrideVolume.cs | |
Volume.cs | |
Dungeon.cs | |
DungeonBuilder.cs | |
DungeonConfig.cs | |
DungeonEventListener.cs | |
DungeonMarkerEmitter.cs | |
DungeonModel.cs | |
DungeonPaintMode.cs | |
DungeonToolData.cs | |
► Frameworks | |
► Infinity | |
InfinityDungeon.cs | |
InfinityDungeonCameraTracker.cs | |
InfinityDungeonConfig.cs | |
InfinityDungeonEditorUpdate.cs | |
► Landscape | |
DungeonLandscapeRestorationCache.cs | |
LandscapeTransformerBase.cs | |
► LevelStreaming | |
DungeonItemGroup.cs | |
DungeonItemGroupInfo.cs | |
► MeshMerge | |
MeshMerger.cs | |
► MiniMap | |
DungeonMiniMap.cs | |
► Navigation | |
DungeonNavMeshSourceCollector.cs | |
DungeonRuntimeNavigation.cs | |
► RoadNetworks | |
RoadGraph.cs | |
RoadGraphBuilder.cs | |
RoadLayoutBuilder.cs | |
► RoomDesigner | |
DungeonRoomDesigner.cs | |
DungeonRoomDesignerHook.cs | |
DungeonRoomMarkerEmitter.cs | |
DungeonRoomVoxel.cs | |
► Snap | |
SnapConnection.cs | |
SnapUtils.cs | |
► SpatialConstraints | |
► CommonRules | |
ConstraintRuleHeightDifference.cs | |
ConstraintRuleMarkerExists.cs | |
► Graph | |
► Nodes | |
SCBaseDomainNode.cs | |
SCReferenceNode.cs | |
SCRuleNode.cs | |
SpatialConstraintGraph.cs | |
ConstraintRule.cs | |
ExclusionRule.cs | |
SpatialConstraintAsset.cs | |
SpatialConstraintProcessor.cs | |
► Splatmaps | |
► Data | |
SplatData.cs | |
SplatRasterizer.cs | |
► Debug | |
DungeonSplatmapVisualizer.cs | |
DungeonSplatAsset.cs | |
DungeonSplatmap.cs | |
► ThemeEngine | |
► GraphNodes | |
GameObjectArrayNode.cs | |
GameObjectNode.cs | |
MarkerEmitterNode.cs | |
MarkerNode.cs | |
PlaceableNode.cs | |
SpriteNode.cs | |
ThemeGraphSchema.cs | |
VisualNode.cs | |
► SceneProvider | |
► Impl | |
DungeonItemSpawnListener.cs | |
NonPooledDungeonSceneProvider.cs | |
PooledDungeonSceneProvider.cs | |
DungeonSceneObjectInstantiator.cs | |
DungeonSceneObjectSpawner.cs | |
DungeonSceneProvider.cs | |
DungeonSceneProviderData.cs | |
DungeonThemeData.cs | |
DungeonThemeEngine.cs | |
DungeonThemeItems.cs | |
► Triangulator | |
► Geometry | |
Edge.cs | |
Point.cs | |
PointN.cs | |
Triangle.cs | |
Delauney.cs | |
DelauneyV2.cs | |
► Utils | |
DungeonUtils.cs | |
LevelMarkerList.cs | |
► Modules | |
► Common | |
► Math | |
IntVector.cs | |
IntVector2.cs | |
Rectangle.cs | |
► Noise | |
GradientNoise.cs | |
Blackboard.cs | |
ColorUtils.cs | |
DataUtils.cs | |
DebugDrawUtils.cs | |
DebugText3D.cs | |
DungeonConstants.cs | |
Extensions.cs | |
InstanceCache.cs | |
KeyValueData.cs | |
MathUtils.cs | |
Matrix.cs | |
MetaAttribute.cs | |
ObjectUtils.cs | |
PMRandom.cs | |
RandomExtensions.cs | |
RenderUtils.cs | |
SmoothValue.cs | |
StackSystem.cs | |
► Flow | |
► Core | |
► ExecGraph | |
► Nodes | |
FlowExecGraphNodeBase.cs | |
FlowExecGraphNodePin.cs | |
FlowExecResultGraphNode.cs | |
FlowExecRuleGraphNode.cs | |
► Tasks | |
FlowExecTask.cs | |
FlowExecTaskResult.cs | |
FlowExecTaskUtils.cs | |
FlowExecGraph.cs | |
► Items | |
► Components | |
FlowDoorKeyComponent.cs | |
FlowDoorLockComponent.cs | |
► Metadata | |
FlowItemMetadataComponent.cs | |
FlowItemMetadataHandler.cs | |
FlowItemMetadataResolver.cs | |
FlowItem.cs | |
FlowItemUtils.cs | |
FlowAssetBase.cs | |
FlowExecutor.cs | |
► Domains | |
► LayoutGraph | |
► Tasks | |
► Lib | |
FlowLayoutGraphPathUtils.cs | |
LayoutBaseFlowTaskCreateKeyLock.cs | |
LayoutBaseFlowTaskCreateMainPath.cs | |
LayoutBaseFlowTaskCreatePath.cs | |
LayoutBaseFlowTaskFinalizeGraph.cs | |
LayoutBaseFlowTaskPathBuilderBase.cs | |
LayoutBaseFlowTaskSpawnItems.cs | |
► Tooling | |
► Grid2D | |
FlowLayoutToolGraph2D.cs | |
FlowLayoutToolGraph2DBuilder.cs | |
FlowLayoutToolGraph2DLink.cs | |
FlowLayoutToolGraph2DNode.cs | |
FlowLayoutToolGraph2DNodePin.cs | |
► Grid3D | |
► UnityRenderer | |
FlowLayoutCamAlignerBase.cs | |
FlowLayoutLinkCamAligner.cs | |
FlowLayoutNodeCamAligner.cs | |
FlowLayoutToolUnityRenderer.cs | |
FlowLayoutToolGraph3D.cs | |
FlowLayoutToolGraphRendering.cs | |
FlowLayoutToolMaterials.cs | |
FlowLayoutGraph.cs | |
FlowLayoutGraphConstraints.cs | |
FlowLayoutGraphLink.cs | |
FlowLayoutGraphNode.cs | |
FlowLayoutGraphQuery.cs | |
FlowLayoutGraphUtils.cs | |
► Tilemap | |
► Tasks | |
TilemapBaseFlowTaskCreateElevations.cs | |
TilemapBaseFlowTaskCreateOverlay.cs | |
TilemapBaseFlowTaskFinalize.cs | |
TilemapBaseFlowTaskInitialize.cs | |
TilemapBaseFlowTaskMerge.cs | |
TilemapBaseFlowTaskOptimize.cs | |
► Tooling | |
FlowTilemapToolGraph.cs | |
FlowTilemapToolGraphBuilder.cs | |
FlowTilemapToolGraphNode.cs | |
FlowTilemap.cs | |
FlowTilemapRenderer.cs | |
FlowDomainData.cs | |
FlowDomainExtensions.cs | |
IFlowDomain.cs | |
► FlowImpl | |
► GridFlow | |
► Tasks | |
► LayoutGraph | |
GridFlowLayoutTaskCreateGrid.cs | |
GridFlowLayoutTaskCreateKeyLock.cs | |
GridFlowLayoutTaskCreateMainPath.cs | |
GridFlowLayoutTaskCreatePath.cs | |
GridFlowLayoutTaskFinalizeGraph.cs | |
GridFlowLayoutTaskSpawnItems.cs | |
► Tilemap | |
GridFlowTilemapTaskCreateElevations.cs | |
GridFlowTilemapTaskCreateOverlay.cs | |
GridFlowTilemapTaskFinalize.cs | |
GridFlowTilemapTaskInitialize.cs | |
GridFlowTilemapTaskMerge.cs | |
GridFlowTilemapTaskOptimize.cs | |
► TilemapPlacement | |
► Impl | |
TilemapItemPlacementStrategy_NearEdge.cs | |
TilemapItemPlacementStrategy_Random.cs | |
TilemapItemPlacementStrategy_Script.cs | |
TilemapItemPlacementStrategy.cs | |
GridFlowAsset.cs | |
GridFlowDomains.cs | |
GridFlowDomainStructures.cs | |
► SnapGridFlow | |
► Assets | |
SnapGridFlowAsset.cs | |
SnapGridFlowModuleBounds.cs | |
SnapGridFlowModuleDatabase.cs | |
► Components | |
SnapGridFlowModule.cs | |
► Constraints | |
ISGFLayoutNodeCategoryConstraint.cs | |
ISGFLayoutNodePositionConstraint.cs | |
SGFLayoutNodeConstraintProcessorScript.cs | |
SGFLayoutNodeConstraintProcessorStartEnd.cs | |
► Module | |
SGFModuleStructures.cs | |
SnapGridFlowModuleAssembly.cs | |
► Tasks | |
ISGFLayoutTaskPathBuilder.cs | |
SGFLayoutTaskCreateGrid.cs | |
SGFLayoutTaskCreateKeyLock.cs | |
SGFLayoutTaskCreateMainPath.cs | |
SGFLayoutTaskCreatePath.cs | |
SGFLayoutTaskFinalizeGraph.cs | |
SGFLayoutTaskSpawnItems.cs | |
SnapGridFlowDomains.cs | |
SnapGridFlowLayoutGraphSupport.cs | |
SnapGridFlowModuleResolver.cs | |
► Grammar | |
► Graphs | |
► Execution | |
► Nodes | |
GrammarExecEntryNode.cs | |
GrammarExecNodeBase.cs | |
GrammarExecRuleNode.cs | |
GrammarExecGraph.cs | |
► Grammar | |
► GraphBuillder | |
GrammarGraphBuilder.cs | |
GrammarGraphBuildScript.cs | |
► Nodes | |
GrammarNodeBase.cs | |
GrammarNodePin.cs | |
GrammarRuleNode.cs | |
GrammarTaskNode.cs | |
GrammarGraph.cs | |
► Processor | |
GrammarRuntimeGraphs.cs | |
GraphGrammarProcessor.cs | |
GrammarNodeType.cs | |
GrammarProductionRule.cs | |
SnapFlowAsset.cs | |
WeightedGrammarGraph.cs | |
► Graph | |
► CommonNodes | |
CommentNode.cs | |
► GraphBuilder | |
GraphBuilder.cs | |
NonEditorGraphBuilder.cs | |
► GraphLayout | |
► Implementations | |
DefaultGraphLayout.cs | |
GraphLayout.cs | |
GraphLayoutLayered.cs | |
GraphLayoutSpring.cs | |
► RuntimeGraph | |
RuntimeGraph.cs | |
RuntimeGraphBuilder.cs | |
Graph.cs | |
GraphCamera.cs | |
GraphLink.cs | |
GraphNode.cs | |
GraphPin.cs | |
GraphSchema.cs | |
GraphUtils.cs | |
► Navigation2D | |
► SharpNav | |
► TriangleProviders | |
Collision2DTriangleProvider.cs | |
CollisionTriangleProvider.cs | |
StaticMeshTriangleProvider.cs | |
TerrainTriangleProvider.cs | |
DungeonNavAgent.cs | |
DungeonNavAgent2D.cs | |
DungeonNavAgent3D.cs | |
DungeonNavMesh.cs | |
NavigationBuildInvoker.cs | |
NavigationTriangleProvider.cs | |
► SxEngine | |
► Actors | |
SxMeshActor.cs | |
SxTextActor.cs | |
► Components | |
SxMeshComponent.cs | |
SxTextComponent.cs | |
► Meshing | |
SxMesh.cs | |
SxMeshPrimitives.cs | |
► Rendering | |
SxCamera.cs | |
SxMaterial.cs | |
SxRenderer.cs | |
SxSceneGraph.cs | |
► Utils | |
SxMeshUtils.cs | |
SxTransform.cs | |
SxActor.cs | |
SxWorld.cs | |
► UI | |
► Common | |
UIEvents.cs | |
► Utils | |
DeferredUICommands.cs | |
GUIState.cs | |
UIResourceLookup.cs | |
► Widgets | |
► Core | |
BorderWidget.cs | |
ButtonWidget.cs | |
ImageWidget.cs | |
LabelWidget.cs | |
LinkWidget.cs | |
ListViewWidget.cs | |
SplitterWidget.cs | |
► Debug | |
DebugWidget.cs | |
► GraphEditor | |
► Renderers | |
GraphLinkRenderer.cs | |
GraphNodeRenderer.cs | |
GraphPinRenderer.cs | |
TooltipRenderer.cs | |
GraphContextMenu.cs | |
GraphEditor.cs | |
GraphEditorUtils.cs | |
GraphOperations.cs | |
► Navigation | |
BreadCrumbWidget.cs | |
► Panels | |
GraphPanel.cs | |
GridPanelWidget.cs | |
OverlayPanelWidget.cs | |
PanelWidget.cs | |
ScrollPanelWidget.cs | |
StackPanelWidget.cs | |
► Rendering | |
SxViewportWidget.cs | |
► Window | |
HighlightWidget.cs | |
ToolbarWidget.cs | |
Widget.cs | |
WidgetUtils.cs | |
UIPlatform.cs | |
UIRenderer.cs | |
UIStyleManager.cs | |
UISystem.cs | |
UIUndoSystem.cs | |
► VisibilityGraph | |
► Impl | |
GameObjectVisibilityGraphNode.cs | |
VisibilityGraph.cs | |
VisibilityGraphNode.cs | |
▼ ThirdParty | |
► SharpNav | |
► Collections | |
► Generic | |
BufferedQueue.cs | |
BufferedStack.cs | |
IValueWithCost.cs | |
PriorityQueue.cs | |
ProximityGrid.cs | |
BVTree.cs | |
► Crowds | |
Agent.cs | |
Crowd.cs | |
CrowdAgentState.cs | |
LocalBoundary.cs | |
ObstacleAvoidanceQuery.cs | |
PathCorridor.cs | |
PathQueue.cs | |
Status.cs | |
TargetState.cs | |
UpdateFlags.cs | |
► Geometry | |
BBox2i.cs | |
BBox3.cs | |
Containment.cs | |
Distance.cs | |
Intersection.cs | |
Triangle3.cs | |
TriangleEnumerable.cs | |
Vector2.cs | |
Vector2i.cs | |
Vector3.cs | |
Vector3Extensions.cs | |
► Pathfinding | |
BoundarySide.cs | |
Link.cs | |
MeshTile.cs | |
NavPoint.cs | |
OffMeshConnection.cs | |
PathBuildFlags.cs | |
PathfindingCommon.cs | |
Poly.cs | |
PolygonType.cs | |
Area.cs | |
AreaIdGenerator.cs | |
Cell.cs | |
CompactCell.cs | |
CompactHeightfield.cs | |
CompactSpan.cs | |
CompactSpanReference.cs | |
Contour.cs | |
ContourBuildFlags.cs | |
ContourSet.cs | |
ContourVertex.cs | |
Direction.cs | |
EdgeFlags.cs | |
Heightfield.cs | |
Heightfield.Rasterization.cs | |
HeightPatch.cs | |
MathHelper.cs | |
NavMesh.cs | |
NavMeshBuilder.cs | |
NavMeshGenerationSettings.cs | |
NavMeshQuery.cs | |
Node.cs | |
NodeFlags.cs | |
NodePool.cs | |
PolyBounds.cs | |
PolyMesh.cs | |
PolyMeshDetail.cs | |
PolyVertex.cs | |
Region.cs | |
Span.cs | |
SpanReference.cs | |
TiledNavMesh.cs | |
Tuple.cs | |