Dungeon Architect
17.0.0
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Classes | |
class | FloorPlanCorridorToolEditor |
class | DungeonPaintModeGridEditor |
Custom property editor for the Paint model game object More... | |
class | GridDungeonConfigEditor |
Custom property editor for the grid based dungeon configuration More... | |
class | SnapConnectionEditor |
class | SnapModuleEditor |
class | SnapPaintToolEditor |
class | DungeonArchitectMenu |
class | DungeonBuilderEditor |
class | DungeonInfinityEditor |
class | DungeonInfinityEditorUpdater |
class | DungeonPaintModeEditor |
Custom property editor for the paint mode object More... | |
class | DungeonPropertyEditorHook |
class | DungeonPropertyEditor |
Custom property editor for the dungeon game object More... | |
class | EditorDungeonSceneObjectInstantiator |
class | LandscapeTextureEditor |
Custom property editor for the Landscape texture data-structure More... | |
class | PlaceableMarkerEditor |
class | MarkerReplaceVolumeEditor |
Custom property editor for Negation volumes More... | |
class | MirrorVolumeEditor |
Custom property editor for Platform volumes More... | |
class | NegationVolumeEditor |
Custom property editor for Negation volumes More... | |
class | PlatformVolumeEditor |
Custom property editor for Platform volumes More... | |
class | ThemeOverrideVolumeEditor |
Custom property editor for Theme override volumes More... | |
class | VolumeEditor |
Custom property editor for volumes game objects More... | |
class | DungeonThemeEditorContextMenu |
class | DungeonThemeEditorWindow |
The main editor window for the Theme graph editor. This hosts the graph editor for managing the theme graph More... | |
class | DungeonThemeGraphEditor |
class | DungeonObjectTraker |
Tracks active dungeon objects in the scene and finds ones that have the active graph being edited This is used for real-time updates on the dungeon object as the graph is modified from the editor More... | |
class | NodeDeletionOrderComparer |
Sorts based on the node's Z-index in descending order More... | |
class | GraphPinHierarchyComparer |
Sorts the pins based on their owning node's type More... | |
class | MarkerEmitterNodeEditor |
Custom property editors for MarkerEmitterNode More... | |
class | MarkerEmitterNodeRenderer |
Renders a MarkerEmitterNode More... | |
class | MarkerNodeEditor |
Custom property editors for MarkerNode More... | |
class | MarkerNodeRenderer |
Renders a marker node More... | |
class | MeshArrayNodeEditor |
Custom property editors for GameObjectNode More... | |
class | MeshArrayNodeRenderer |
Renders a mesh node More... | |
class | MeshNodeEditor |
Custom property editors for GameObjectNode More... | |
class | MeshNodeRenderer |
Renders a mesh node More... | |
class | PlaceableNodeEditor |
Custom property editor for placeable node More... | |
class | SpriteNodeEditor |
Custom property editor for a sprite node More... | |
class | SpriteNodeRenderer |
Renders a sprite node More... | |
class | VisualNodeEditor |
Custom property editor for visual nodes More... | |
class | VisualNodeRenderer |
Renders a visual node More... | |
class | ThemeEditorToolAttribute |
class | ThemeEditorToolFunctionInfo |
class | DungeonNavMeshEditor |
class | GraphNodeEditor |
class | InspectorNotify |
class | InspectorStyles |
class | GridFlowMinimapTrackedObjectInspector |
class | SplatmapPropertyEditor |
class | AssetBuilder |
class | AssetThumbnailCache |
Manages the asset thumbnails to display in the visual nodes More... | |
class | DebugText3DEditor |
class | DungeonEditorHelper |
Utility functions for various editor based features of Dungeon Architect More... | |
class | EditorDeltaTime |
class | GraphInspector |
Custom property editor for graph objects Shows the graph editor when a theme graph asset is selected More... | |
class | InspectorUtils |
Utility functions for drawing UI in the Inspector window More... | |
class | ReflectionUtils |
class | Timer |
Ticks every few milli-seconds More... | |
Enumerations | |
enum class | ThemeEditorMenuAction { AddGameObjectNode , AddGameObjectArrayNode , AddSpriteNode , AddMarkerNode , AddMarkerEmitterNode , AddCommentNode } |
The type of menu action to perform More... | |
Functions | |
delegate void | ThemeEditorToolFunctionDelegate (DungeonThemeEditorWindow editor) |
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strong |
The type of menu action to perform
Definition at line 13 of file DungeonThemeEditorContextMenu.cs.