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Dungeon Architect
17.0.0
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Classes | |
| class | FloorPlanCorridorToolEditor |
| class | DungeonPaintModeGridEditor |
| Custom property editor for the Paint model game object More... | |
| class | GridDungeonConfigEditor |
| Custom property editor for the grid based dungeon configuration More... | |
| class | SnapConnectionEditor |
| class | SnapModuleEditor |
| class | SnapPaintToolEditor |
| class | DungeonArchitectMenu |
| class | DungeonBuilderEditor |
| class | DungeonInfinityEditor |
| class | DungeonInfinityEditorUpdater |
| class | DungeonPaintModeEditor |
| Custom property editor for the paint mode object More... | |
| class | DungeonPropertyEditorHook |
| class | DungeonPropertyEditor |
| Custom property editor for the dungeon game object More... | |
| class | EditorDungeonSceneObjectInstantiator |
| class | LandscapeTextureEditor |
| Custom property editor for the Landscape texture data-structure More... | |
| class | PlaceableMarkerEditor |
| class | MarkerReplaceVolumeEditor |
| Custom property editor for Negation volumes More... | |
| class | MirrorVolumeEditor |
| Custom property editor for Platform volumes More... | |
| class | NegationVolumeEditor |
| Custom property editor for Negation volumes More... | |
| class | PlatformVolumeEditor |
| Custom property editor for Platform volumes More... | |
| class | ThemeOverrideVolumeEditor |
| Custom property editor for Theme override volumes More... | |
| class | VolumeEditor |
| Custom property editor for volumes game objects More... | |
| class | DungeonThemeEditorContextMenu |
| class | DungeonThemeEditorWindow |
| The main editor window for the Theme graph editor. This hosts the graph editor for managing the theme graph More... | |
| class | DungeonThemeGraphEditor |
| class | DungeonObjectTraker |
| Tracks active dungeon objects in the scene and finds ones that have the active graph being edited This is used for real-time updates on the dungeon object as the graph is modified from the editor More... | |
| class | NodeDeletionOrderComparer |
| Sorts based on the node's Z-index in descending order More... | |
| class | GraphPinHierarchyComparer |
| Sorts the pins based on their owning node's type More... | |
| class | MarkerEmitterNodeEditor |
| Custom property editors for MarkerEmitterNode More... | |
| class | MarkerEmitterNodeRenderer |
| Renders a MarkerEmitterNode More... | |
| class | MarkerNodeEditor |
| Custom property editors for MarkerNode More... | |
| class | MarkerNodeRenderer |
| Renders a marker node More... | |
| class | MeshArrayNodeEditor |
| Custom property editors for GameObjectNode More... | |
| class | MeshArrayNodeRenderer |
| Renders a mesh node More... | |
| class | MeshNodeEditor |
| Custom property editors for GameObjectNode More... | |
| class | MeshNodeRenderer |
| Renders a mesh node More... | |
| class | PlaceableNodeEditor |
| Custom property editor for placeable node More... | |
| class | SpriteNodeEditor |
| Custom property editor for a sprite node More... | |
| class | SpriteNodeRenderer |
| Renders a sprite node More... | |
| class | VisualNodeEditor |
| Custom property editor for visual nodes More... | |
| class | VisualNodeRenderer |
| Renders a visual node More... | |
| class | ThemeEditorToolAttribute |
| class | ThemeEditorToolFunctionInfo |
| class | DungeonNavMeshEditor |
| class | GraphNodeEditor |
| class | InspectorNotify |
| class | InspectorStyles |
| class | GridFlowMinimapTrackedObjectInspector |
| class | SplatmapPropertyEditor |
| class | AssetBuilder |
| class | AssetThumbnailCache |
| Manages the asset thumbnails to display in the visual nodes More... | |
| class | DebugText3DEditor |
| class | DungeonEditorHelper |
| Utility functions for various editor based features of Dungeon Architect More... | |
| class | EditorDeltaTime |
| class | GraphInspector |
| Custom property editor for graph objects Shows the graph editor when a theme graph asset is selected More... | |
| class | InspectorUtils |
| Utility functions for drawing UI in the Inspector window More... | |
| class | ReflectionUtils |
| class | Timer |
| Ticks every few milli-seconds More... | |
Enumerations | |
| enum class | ThemeEditorMenuAction { AddGameObjectNode , AddGameObjectArrayNode , AddSpriteNode , AddMarkerNode , AddMarkerEmitterNode , AddCommentNode } |
| The type of menu action to perform More... | |
Functions | |
| delegate void | ThemeEditorToolFunctionDelegate (DungeonThemeEditorWindow editor) |
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strong |
The type of menu action to perform
Definition at line 13 of file DungeonThemeEditorContextMenu.cs.