Dungeon Architect
17.0.0
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Custom property editor for visual nodes More...
Public Member Functions | |
override void | OnEnable () |
Public Member Functions inherited from DungeonArchitect.Editors.GraphNodeEditor | |
override void | OnInspectorGUI () |
Protected Member Functions | |
override void | DrawPreInspectorGUI () |
override void | DrawPostInspectorGUI () |
Protected Member Functions inherited from DungeonArchitect.Editors.PlaceableNodeEditor | |
override void | HandleInspectorGUI () |
override void | OnGuiChanged () |
Additional Inherited Members | |
Protected Attributes inherited from DungeonArchitect.Editors.PlaceableNodeEditor | |
bool | drawOffset = false |
bool | drawAttachments = false |
Protected Attributes inherited from DungeonArchitect.Editors.GraphNodeEditor | |
SerializedObject | sobject |
Static Protected Attributes inherited from DungeonArchitect.Editors.PlaceableNodeEditor | |
const int | CATEGORY_SPACING = 10 |
Custom property editor for visual nodes
Definition at line 17 of file VisualNodeEditor.cs.