Custom property editor for placeable node
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override void | OnEnable () |
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override void | OnInspectorGUI () |
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override void | HandleInspectorGUI () |
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override void | OnGuiChanged () |
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virtual void | DrawPreInspectorGUI () |
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virtual void | DrawPostInspectorGUI () |
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bool | drawOffset = false |
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bool | drawAttachments = false |
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SerializedObject | sobject |
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const int | CATEGORY_SPACING = 10 |
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Custom property editor for placeable node
Definition at line 12 of file PlaceableNodeEditor.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Editor/EditorWindows/ThemeEditor/NodeEditors/PlaceableNodeEditor.cs