Dungeon Architect  17.0.0
DungeonArchitect.Editors.MarkerEmitterNodeRenderer Class Reference

Renders a MarkerEmitterNode More...

Inheritance diagram for DungeonArchitect.Editors.MarkerEmitterNodeRenderer:
DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer

Public Member Functions

override void Draw (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera)
 
- Public Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual void Release ()
 

Protected Member Functions

override Color getBackgroundColor (GraphNode node)
 
- Protected Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text, Vector2 offset)
 
void DrawNodeTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string textureName)
 

Detailed Description

Renders a MarkerEmitterNode

Definition at line 36 of file MarkerEmitterNodeEditor.cs.


The documentation for this class was generated from the following file: