Dungeon Architect  17.0.0
DungeonArchitect.Editors.MarkerNodeRenderer Class Reference

Renders a marker node More...

Inheritance diagram for DungeonArchitect.Editors.MarkerNodeRenderer:
DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer

Public Member Functions

override void Draw (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera)
 
- Public Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual void Release ()
 

Additional Inherited Members

- Protected Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual Color getBackgroundColor (GraphNode node)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text, Vector2 offset)
 
void DrawNodeTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string textureName)
 

Detailed Description

Renders a marker node

Definition at line 39 of file MarkerNodeEditor.cs.


The documentation for this class was generated from the following file: