Dungeon Architect
17.0.0
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Renders a mesh node More...
Protected Member Functions | |
override Object | GetThumbObject (GraphNode node) |
override void | DrawFrameTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) |
Protected Member Functions inherited from DungeonArchitect.Editors.VisualNodeRenderer | |
virtual void | DrawBackgroundTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) |
virtual void | DrawThumbnail (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) |
Protected Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer | |
virtual Color | getBackgroundColor (GraphNode node) |
virtual void | DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text) |
virtual void | DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text, Vector2 offset) |
void | DrawNodeTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string textureName) |
Additional Inherited Members | |
Public Member Functions inherited from DungeonArchitect.Editors.VisualNodeRenderer | |
override void | Draw (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) |
Public Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer | |
virtual void | Release () |
Renders a mesh node
Definition at line 40 of file MeshArrayNodeEditor.cs.