Dungeon Architect  17.0.0
DungeonArchitect.Editors.Flow.DomainEditors.Layout3D.Layout3DGraphDomainEditor Class Reference
Inheritance diagram for DungeonArchitect.Editors.Flow.DomainEditors.Layout3D.Layout3DGraphDomainEditor:
DungeonArchitect.Editors.Flow.DomainEditors.FlowDomainEditor

Public Member Functions

override void Init (IFlowDomain domain, FlowEditorConfig editorConfig, UISystem uiSystem)
 
override void UpdateNodePreview (FlowExecTaskState taskState)
 
override bool RequiresRepaint ()
 
override void HandleInput (UISystem uiSystem)
 
- Public Member Functions inherited from DungeonArchitect.Editors.Flow.DomainEditors.FlowDomainEditor
bool IsInitialized ()
 
virtual void Update ()
 
virtual void Destroy ()
 
virtual void Invalidate ()
 
virtual void SetReadOnly (bool readOnly)
 

Properties

override IWidget Content [get, protected set]
 
override bool StateValid [get]
 
FlowLayoutGraph FlowGraph [get, set]
 
- Properties inherited from DungeonArchitect.Editors.Flow.DomainEditors.FlowDomainEditor
FlowEditorConfig EditorConfig [get]
 
IFlowDomain FlowDomain [get]
 
abstract IWidget Content [get, protected set]
 
abstract bool StateValid [get]
 

Detailed Description

Definition at line 16 of file Layout3DGraphDomainEditor.cs.


The documentation for this class was generated from the following file: