Dungeon Architect  17.0.0
DungeonArchitect.Editors.Flow.DomainEditors.FlowDomainEditor Class Referenceabstract
Inheritance diagram for DungeonArchitect.Editors.Flow.DomainEditors.FlowDomainEditor:
DungeonArchitect.Editors.Flow.DomainEditors.Layout2D.Layout2DGraphDomainEditor DungeonArchitect.Editors.Flow.DomainEditors.Layout3D.Layout3DGraphDomainEditor DungeonArchitect.Editors.Flow.DomainEditors.Tilemap.TilemapFlowDomainEditor

Public Member Functions

virtual void Init (IFlowDomain domain, FlowEditorConfig editorConfig, UISystem uiSystem)
 
bool IsInitialized ()
 
abstract void UpdateNodePreview (FlowExecTaskState taskState)
 
virtual void Update ()
 
virtual void Destroy ()
 
virtual void Invalidate ()
 
virtual void SetReadOnly (bool readOnly)
 
virtual bool RequiresRepaint ()
 
virtual void HandleInput (UISystem uiSystem)
 

Properties

FlowEditorConfig EditorConfig [get]
 
IFlowDomain FlowDomain [get]
 
abstract IWidget Content [get, protected set]
 
abstract bool StateValid [get]
 

Detailed Description

Definition at line 9 of file FlowDomainEditor.cs.


The documentation for this class was generated from the following file: