Dungeon Architect  17.0.0
DungeonArchitect.SxEngine.SxTextActor Class Reference
Inheritance diagram for DungeonArchitect.SxEngine.SxTextActor:
DungeonArchitect.SxEngine.SxActor DungeonArchitect.SxEngine.ISxSceneNode

Public Attributes

SxTextComponent TextComponent
 
- Public Attributes inherited from DungeonArchitect.SxEngine.SxActor
SxWorld World
 

Additional Inherited Members

- Public Member Functions inherited from DungeonArchitect.SxEngine.SxActor
AddComponent< T > ()
 
virtual void Draw (SxRenderContext context, Matrix4x4 accumWorldTransform, SxRenderCommandList renderCommandList)
 
virtual void Tick (SxRenderContext context, float deltaTime)
 
void AddChild (ISxSceneNode child)
 
void RemoveChild (ISxSceneNode child)
 
void RemoveAllChildren ()
 
virtual void Destroy ()
 
- Properties inherited from DungeonArchitect.SxEngine.SxActor
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
SxActorComponent[] Components [get]
 
ISxSceneNode Parent [get, set]
 
Vector3 Position [get, set]
 
Quaternion Rotation [get, set]
 
Vector3 Scale [get, set]
 
- Properties inherited from DungeonArchitect.SxEngine.ISxSceneNode
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
ISxSceneNode Parent [get, set]
 

Detailed Description

Definition at line 3 of file SxTextActor.cs.


The documentation for this class was generated from the following file: