Dungeon Architect  17.0.0
DungeonArchitect.SxEngine.Utils.SxTransform Struct Reference

Public Member Functions

 SxTransform (Vector3 position)
 
 SxTransform (Quaternion rotation)
 
 SxTransform (Vector3 position, Quaternion rotation)
 
 SxTransform (Vector3 position, Quaternion rotation, Vector3 scale)
 

Static Public Attributes

static readonly SxTransform identity
 

Properties

Vector3 Positon [get, set]
 
Quaternion Rotation [get, set]
 
Vector3 Scale [get, set]
 
Matrix4x4 Matrix [get]
 

Detailed Description

Definition at line 5 of file SxTransform.cs.

Member Data Documentation

◆ identity

readonly SxTransform DungeonArchitect.SxEngine.Utils.SxTransform.identity
static
Initial value:
= new SxTransform()
{
_position = Vector3.zero,
_rotation = Quaternion.identity,
_scale = Vector3.one,
_matrix = Matrix4x4.identity,
dirty = false
}

Definition at line 13 of file SxTransform.cs.


The documentation for this struct was generated from the following file: