Dungeon Architect  17.0.0
DungeonArchitect.Flow.Domains.Tilemap.FlowTilemapCell Class Reference

Public Member Functions

FlowTilemapCell Clone ()
 
void Clear ()
 

Public Attributes

FlowTilemapCellType CellType = FlowTilemapCellType.Empty
 
FlowTilemapCustomCellInfo CustomCellInfo = null
 
DungeonUID Item = DungeonUID.Empty
 
string[] Tags = new string[0]
 
FlowTilemapCellOverlay Overlay
 
IntVector2 NodeCoord
 
IntVector2 TileCoord
 
bool UseCustomColor = false
 
Color CustomColor = Color.white
 
bool MainPath = false
 
bool LayoutCell = false
 
int DistanceFromMainPath = int.MaxValue
 
float Height = 0
 
object Userdata = null
 

Detailed Description

Definition at line 137 of file FlowTilemap.cs.


The documentation for this class was generated from the following file: