Dungeon Architect  17.0.0
DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutNodeActorBase Class Reference
Inheritance diagram for DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutNodeActorBase:
DungeonArchitect.SxEngine.SxMeshActor DungeonArchitect.SxEngine.SxActor DungeonArchitect.SxEngine.ISxSceneNode DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutItemActor DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutNodeActor

Classes

struct  NodeRenderSettings
 

Public Member Functions

void Initialize (NodeRenderSettings settings)
 
override void Tick (SxRenderContext context, float deltaTime)
 
- Public Member Functions inherited from DungeonArchitect.SxEngine.SxMeshActor
void SetMesh (SxMesh mesh)
 
void SetMaterial (SxMaterial material)
 
void SetMesh< T > ()
 
void SetMaterial< T > ()
 
- Public Member Functions inherited from DungeonArchitect.SxEngine.SxActor
AddComponent< T > ()
 
virtual void Draw (SxRenderContext context, Matrix4x4 accumWorldTransform, SxRenderCommandList renderCommandList)
 
void AddChild (ISxSceneNode child)
 
void RemoveChild (ISxSceneNode child)
 
void RemoveAllChildren ()
 
virtual void Destroy ()
 

Properties

bool AlignToCamera = true [get, set]
 
- Properties inherited from DungeonArchitect.SxEngine.SxActor
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
SxActorComponent[] Components [get]
 
ISxSceneNode Parent [get, set]
 
Vector3 Position [get, set]
 
Quaternion Rotation [get, set]
 
Vector3 Scale [get, set]
 
- Properties inherited from DungeonArchitect.SxEngine.ISxSceneNode
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
ISxSceneNode Parent [get, set]
 

Additional Inherited Members

- Public Attributes inherited from DungeonArchitect.SxEngine.SxMeshActor
SxMeshComponent MeshComponent
 
- Public Attributes inherited from DungeonArchitect.SxEngine.SxActor
SxWorld World
 

Detailed Description

Definition at line 483 of file FlowLayoutToolGraphRendering.cs.


The documentation for this class was generated from the following file: