Dungeon Architect  17.0.0
DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutMergedNodePlaneActor Class Reference
Inheritance diagram for DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutMergedNodePlaneActor:
DungeonArchitect.SxEngine.SxMeshActor DungeonArchitect.SxEngine.SxActor DungeonArchitect.SxEngine.ISxSceneNode

Public Member Functions

void Initialize (Color color, SxMaterial material)
 
- Public Member Functions inherited from DungeonArchitect.SxEngine.SxMeshActor
void SetMesh (SxMesh mesh)
 
void SetMaterial (SxMaterial material)
 
void SetMesh< T > ()
 
void SetMaterial< T > ()
 
- Public Member Functions inherited from DungeonArchitect.SxEngine.SxActor
AddComponent< T > ()
 
virtual void Draw (SxRenderContext context, Matrix4x4 accumWorldTransform, SxRenderCommandList renderCommandList)
 
virtual void Tick (SxRenderContext context, float deltaTime)
 
void AddChild (ISxSceneNode child)
 
void RemoveChild (ISxSceneNode child)
 
void RemoveAllChildren ()
 
virtual void Destroy ()
 

Additional Inherited Members

- Public Attributes inherited from DungeonArchitect.SxEngine.SxMeshActor
SxMeshComponent MeshComponent
 
- Public Attributes inherited from DungeonArchitect.SxEngine.SxActor
SxWorld World
 
- Properties inherited from DungeonArchitect.SxEngine.SxActor
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
SxActorComponent[] Components [get]
 
ISxSceneNode Parent [get, set]
 
Vector3 Position [get, set]
 
Quaternion Rotation [get, set]
 
Vector3 Scale [get, set]
 
- Properties inherited from DungeonArchitect.SxEngine.ISxSceneNode
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
ISxSceneNode Parent [get, set]
 

Detailed Description

Definition at line 426 of file FlowLayoutToolGraphRendering.cs.


The documentation for this class was generated from the following file: