Dungeon Architect  17.0.0
DungeonArchitect.Editors.Flow.Impl.GridFlowEditorWindow Class Reference
Inheritance diagram for DungeonArchitect.Editors.Flow.Impl.GridFlowEditorWindow:
DungeonArchitect.Editors.Flow.FlowEditorWindow

Public Member Functions

override void SetReadOnly (bool readOnly)
 
- Public Member Functions inherited from DungeonArchitect.Editors.Flow.FlowEditorWindow
virtual void Init (FlowAssetBase flowAsset)
 
void HandleExecuteButtonPressed ()
 

Static Public Member Functions

static void ShowWindow ()
 

Protected Member Functions

override FlowEditorConfig CreateEditorConfig ()
 
override FlowExecNodeOutputRegistry GetLinkedDungeonNodeOutputRegistry ()
 
override void InitDomains ()
 
override void UpdateDomainPreview (FlowExecTaskState taskState)
 
override bool IsDomainStateInvalid ()
 
- Protected Member Functions inherited from DungeonArchitect.Editors.Flow.FlowEditorWindow
virtual void AddDomainExtenders (FlowDomainExtensions domainExtensions)
 
virtual void OnEnable ()
 
virtual void OnDisable ()
 
void RegisterDomainEditor (FlowDomainEditor domainEditor)
 
virtual void OnDestroy ()
 
virtual void Update ()
 

Properties

override IWidget DomainLayoutWidget [get, set]
 
override string WindowTitle [get]
 
- Properties inherited from DungeonArchitect.Editors.Flow.FlowEditorWindow
abstract IWidget DomainLayoutWidget [get, set]
 
abstract string WindowTitle [get]
 

Additional Inherited Members

- Public Attributes inherited from DungeonArchitect.Editors.Flow.FlowEditorWindow
FlowAssetBase flowAsset
 
- Protected Attributes inherited from DungeonArchitect.Editors.Flow.FlowEditorWindow
UISystem uiSystem
 
UIRenderer renderer
 
List< IDeferredUICommanddeferredCommands = new List<IDeferredUICommand>()
 
GraphPanel< FlowExecGraphEditorexecGraphPanel
 
FlowEditorConfig editorConfig = null
 

Detailed Description

Definition at line 16 of file GridFlowEditorWindow.cs.


The documentation for this class was generated from the following file: