Dungeon Architect  17.0.0
DungeonArchitect.Navigation Namespace Reference

Classes

class  LayoutFloorTriangleProvider
 
class  CityLayoutTriangleProvider
 
class  DungeonNavAgent
 
class  DungeonNavAgent2D
 
class  DungeonNavAgent3D
 
class  NavigationEvent
 
class  DungeonNavMesh
 
class  NavigationBuildInvoker
 Drop this script into your dungeon object and assign the nav mesh prefab to automatically rebuild the nav mesh whenever the dungeon is rebuild (works both with runtime and design time) More...
 
class  NavigationTriangleProvider
 
class  Collision2DTriangleProvider
 
class  CollisionTriangleProvider
 
class  StaticMeshTriangleProvider
 
class  TerrainTriangleProvider
 

Functions

delegate void OnNavmeshBuiltDelegate (NavigationEvent e)