Dungeon Architect
17.0.0
|
Classes | |
class | LayoutFloorTriangleProvider |
class | CityLayoutTriangleProvider |
class | DungeonNavAgent |
class | DungeonNavAgent2D |
class | DungeonNavAgent3D |
class | NavigationEvent |
class | DungeonNavMesh |
class | NavigationBuildInvoker |
Drop this script into your dungeon object and assign the nav mesh prefab to automatically rebuild the nav mesh whenever the dungeon is rebuild (works both with runtime and design time) More... | |
class | NavigationTriangleProvider |
class | Collision2DTriangleProvider |
class | CollisionTriangleProvider |
class | StaticMeshTriangleProvider |
class | TerrainTriangleProvider |
Functions | |
delegate void | OnNavmeshBuiltDelegate (NavigationEvent e) |