Dungeon Architect  17.0.0
DungeonArchitect.Navigation.DungeonNavMesh Class Reference
Inheritance diagram for DungeonArchitect.Navigation.DungeonNavMesh:

Public Member Functions

void SetNavMeshVisible (bool show)
 
void Build ()
 

Static Public Member Functions

static Vector3 ToV3 (SVector3 v)
 

Public Attributes

float agentHeight = 2
 
float agentRadius = 0.5f
 
float agentClimbHeight = 0.5f
 
float cellSize = 0.2f
 
int maxCrowdAgents = 50
 
Mesh visualization
 
Color visualizationColor = new Color(0, 0.5f, 1, 0.25f)
 
bool visualize2D = false
 
Crowd crowd
 

Properties

SharpNav.NavMesh NavMesh [get]
 
SharpNav.NavMeshQuery NavMeshQuery [get]
 
Crowd Crowd [get]
 
SharpNav.PolyMesh PolyMesh [get]
 
SharpNav.PolyMeshDetail PolyMeshDetail [get]
 

Events

OnNavmeshBuiltDelegate OnNavmeshBuilt
 

Detailed Description

Definition at line 19 of file DungeonNavMesh.cs.


The documentation for this class was generated from the following file: