Dungeon Architect  17.0.0
DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskCreateOverlay Class Reference
Inheritance diagram for DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowTilemapTaskCreateOverlay:
DungeonArchitect.Flow.Domains.Tilemap.Tasks.TilemapBaseFlowTaskCreateOverlay DungeonArchitect.Flow.Exec.FlowExecTask

Additional Inherited Members

- Public Member Functions inherited from DungeonArchitect.Flow.Domains.Tilemap.Tasks.TilemapBaseFlowTaskCreateOverlay
override FlowTaskExecOutput Execute (FlowTaskExecContext context, FlowTaskExecInput input)
 
- Public Attributes inherited from DungeonArchitect.Flow.Domains.Tilemap.Tasks.TilemapBaseFlowTaskCreateOverlay
string markerName = "Tree"
 
Color color = Color.green
 
bool overlayBlocksTile = true
 
TilemapFlowNodeHandler_CreateTilemapOverlayGenMethod generationMethod = TilemapFlowNodeHandler_CreateTilemapOverlayGenMethod.Noise
 
TilemapFlowNodeOverlayNoiseSettings noiseSettings = new TilemapFlowNodeOverlayNoiseSettings()
 
FlowTilemapCellOverlayMergeConfig mergeConfig = new FlowTilemapCellOverlayMergeConfig()
 
string generatorScriptClass
 
- Public Attributes inherited from DungeonArchitect.Flow.Exec.FlowExecTask
string description = ""
 

Detailed Description

Definition at line 7 of file GridFlowTilemapTaskCreateOverlay.cs.


The documentation for this class was generated from the following file: