Dungeon Architect
17.0.0
|
Classes | |
struct | RenderSettings |
Public Member Functions | |
void | Initialize (RenderSettings settings) |
Public Member Functions inherited from DungeonArchitect.SxEngine.SxActor | |
T | AddComponent< T > () |
virtual void | Draw (SxRenderContext context, Matrix4x4 accumWorldTransform, SxRenderCommandList renderCommandList) |
virtual void | Tick (SxRenderContext context, float deltaTime) |
void | AddChild (ISxSceneNode child) |
void | RemoveChild (ISxSceneNode child) |
void | RemoveAllChildren () |
virtual void | Destroy () |
Additional Inherited Members | |
Public Attributes inherited from DungeonArchitect.SxEngine.SxActor | |
SxWorld | World |
Properties inherited from DungeonArchitect.SxEngine.SxActor | |
SxTransform | WorldTransform [get, set] |
ISxSceneNode[] | Children [get] |
SxActorComponent[] | Components [get] |
ISxSceneNode | Parent [get, set] |
Vector3 | Position [get, set] |
Quaternion | Rotation [get, set] |
Vector3 | Scale [get, set] |
Properties inherited from DungeonArchitect.SxEngine.ISxSceneNode | |
SxTransform | WorldTransform [get, set] |
ISxSceneNode[] | Children [get] |
ISxSceneNode | Parent [get, set] |
Definition at line 435 of file FlowLayoutToolGraphRendering.cs.