Dungeon Architect  17.0.0
DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutMergedNodeActor Class Reference
Inheritance diagram for DungeonArchitect.Flow.Domains.Layout.Tooling.Graph3D.SxLayoutMergedNodeActor:
DungeonArchitect.SxEngine.SxActor DungeonArchitect.SxEngine.ISxSceneNode

Classes

struct  RenderSettings
 

Public Member Functions

void Initialize (RenderSettings settings)
 
- Public Member Functions inherited from DungeonArchitect.SxEngine.SxActor
AddComponent< T > ()
 
virtual void Draw (SxRenderContext context, Matrix4x4 accumWorldTransform, SxRenderCommandList renderCommandList)
 
virtual void Tick (SxRenderContext context, float deltaTime)
 
void AddChild (ISxSceneNode child)
 
void RemoveChild (ISxSceneNode child)
 
void RemoveAllChildren ()
 
virtual void Destroy ()
 

Additional Inherited Members

- Public Attributes inherited from DungeonArchitect.SxEngine.SxActor
SxWorld World
 
- Properties inherited from DungeonArchitect.SxEngine.SxActor
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
SxActorComponent[] Components [get]
 
ISxSceneNode Parent [get, set]
 
Vector3 Position [get, set]
 
Quaternion Rotation [get, set]
 
Vector3 Scale [get, set]
 
- Properties inherited from DungeonArchitect.SxEngine.ISxSceneNode
SxTransform WorldTransform [get, set]
 
ISxSceneNode[] Children [get]
 
ISxSceneNode Parent [get, set]
 

Detailed Description

Definition at line 435 of file FlowLayoutToolGraphRendering.cs.


The documentation for this class was generated from the following file: