Dungeon Architect
17.0.0
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Classes | |
class | DungeonThemeData |
The data-structure for serializing the theme graph to disk More... | |
class | LeftToRightNodeComparer |
Sorts the nodes from left to right based on the X-axis. This is used for sorting the visual nodes for execution, since they are executed from left to right More... | |
struct | DungeonThemeExecutionContext |
class | DungeonThemeEngine |
class | PropChildSocketData |
Props can emit new sockets when they are inserted, to add more child props relative to them More... | |
class | DungeonThemeItem |
The data structure to hold information about a single node in the asset file More... | |
class | GameObjectDungeonThemeItem |
Game Object node data asset attributes More... | |
class | GameObjectArrayDungeonThemeItem |
Game Object node data asset attributes More... | |
class | SpriteDungeonThemeItem |
Sprite node data asset attributes More... | |
Typedefs | |
using | PropBySocketType_t = Dictionary< string, List< DungeonThemeItem > > |
using | PropBySocketTypeByTheme_t = Dictionary< DungeonThemeData, Dictionary< string, List< DungeonThemeItem > >> |
Enumerations | |
enum class | DungeonThemeItemStaticMode { Unchanged , ForceStatic , ForceNonStatic } |