Dungeon Architect  17.0.0
DungeonArchitect.Utils.Noise.GradientNoisePolicy Class Reference
Inheritance diagram for DungeonArchitect.Utils.Noise.GradientNoisePolicy:
DungeonArchitect.Utils.Noise.INoisePolicy< Vector2 >

Public Member Functions

float Sample (float x, float y, INoiseTable< Vector2 > NoiseTable)
 
Vector2 GetRandom (System.Random random)
 
- Public Member Functions inherited from DungeonArchitect.Utils.Noise.INoisePolicy< Vector2 >
float Sample (float x, float y, INoiseTable< T > NoiseTable)
 
GetRandom (System.Random random)
 

Detailed Description

Definition at line 112 of file GradientNoise.cs.


The documentation for this class was generated from the following file: