Dungeon Architect
17.0.0
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Public Member Functions | |
float | Sample (float x, float y, INoiseTable< Vector2 > NoiseTable) |
Vector2 | GetRandom (System.Random random) |
Public Member Functions inherited from DungeonArchitect.Utils.Noise.INoisePolicy< Vector2 > | |
float | Sample (float x, float y, INoiseTable< T > NoiseTable) |
T | GetRandom (System.Random random) |
Definition at line 112 of file GradientNoise.cs.