Dungeon Architect  17.0.0
DungeonArchitect.Utils.Noise.INoisePolicy< T > Interface Template Reference

Public Member Functions

float Sample (float x, float y, INoiseTable< T > NoiseTable)
 
GetRandom (System.Random random)
 

Detailed Description

Definition at line 14 of file GradientNoise.cs.


The documentation for this interface was generated from the following file: