Dungeon Architect  17.0.0
DungeonArchitect.Utils.Matrix Class Reference

Static Public Member Functions

static Vector3 GetTranslation (ref Matrix4x4 matrix)
 
static Vector3 GetTranslationDivW (ref Matrix4x4 matrix)
 
static void SetTranslation (ref Matrix4x4 matrix, Vector3 translate)
 
static void SetTransform (out Matrix4x4 transform, Vector3 position, Quaternion rotation, Vector3 scale)
 
static Quaternion GetRotation (ref Matrix4x4 matrix)
 
static Vector3 GetScale (ref Matrix4x4 matrix)
 
static void DecomposeMatrix (ref Matrix4x4 matrix, out Vector3 localPosition, out Quaternion localRotation, out Vector3 localScale)
 
static void SetTransformFromMatrix (Transform transform, ref Matrix4x4 matrix)
 
static Matrix4x4 Copy (Matrix4x4 In)
 
static Matrix4x4 FromGameTransform (Transform t)
 

Detailed Description

Definition at line 8 of file Matrix.cs.


The documentation for this class was generated from the following file: