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Dungeon Architect
17.0.0
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This is the complete list of members for DungeonArchitect.Utils.Matrix, including all inherited members.
| Copy(Matrix4x4 In) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| DecomposeMatrix(ref Matrix4x4 matrix, out Vector3 localPosition, out Quaternion localRotation, out Vector3 localScale) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| FromGameTransform(Transform t) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| GetRotation(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| GetScale(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| GetTranslation(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| GetTranslationDivW(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| SetTransform(out Matrix4x4 transform, Vector3 position, Quaternion rotation, Vector3 scale) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| SetTransformFromMatrix(Transform transform, ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |
| SetTranslation(ref Matrix4x4 matrix, Vector3 translate) (defined in DungeonArchitect.Utils.Matrix) | DungeonArchitect.Utils.Matrix | static |