Dungeon Architect  17.0.0
DungeonArchitect.Utils.Matrix Member List

This is the complete list of members for DungeonArchitect.Utils.Matrix, including all inherited members.

Copy(Matrix4x4 In) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
DecomposeMatrix(ref Matrix4x4 matrix, out Vector3 localPosition, out Quaternion localRotation, out Vector3 localScale) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
FromGameTransform(Transform t) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
GetRotation(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
GetScale(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
GetTranslation(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
GetTranslationDivW(ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
SetTransform(out Matrix4x4 transform, Vector3 position, Quaternion rotation, Vector3 scale) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
SetTransformFromMatrix(Transform transform, ref Matrix4x4 matrix) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic
SetTranslation(ref Matrix4x4 matrix, Vector3 translate) (defined in DungeonArchitect.Utils.Matrix)DungeonArchitect.Utils.Matrixstatic