Dungeon Architect  17.0.0
DungeonArchitect.UI.Impl.UnityEditor.UnityEditorUISystem Class Reference
Inheritance diagram for DungeonArchitect.UI.Impl.UnityEditor.UnityEditorUISystem:
DungeonArchitect.UI.UISystem

Protected Member Functions

override UIPlatform CreatePlatformInstance ()
 
override UIStyleManager CreateStyleManagerInstance ()
 
override UIUndoSystem CreateUndoSystemInstance ()
 

Properties

override bool SupportsDragDrop [get]
 
- Properties inherited from DungeonArchitect.UI.UISystem
IWidget FocusedWidget [get]
 
bool IsDragDrop [get]
 
IWidget Layout [get]
 
UIPlatform Platform [get]
 
UIStyleManager StyleManager [get]
 
UIUndoSystem Undo [get]
 
abstract bool SupportsDragDrop [get]
 

Additional Inherited Members

- Public Member Functions inherited from DungeonArchitect.UI.UISystem
void Draw (UIRenderer uiRenderer)
 
void Update (Rect bounds)
 
void SetLayout (IWidget layout)
 
void ClearLayout ()
 
void RequestFocus (IWidget widget)
 
void SetDragging (bool dragging)
 
- Events inherited from DungeonArchitect.UI.UISystem
OnWidgetFocus WidgetFocused
 
OnWidgetLostFocus WidgetLostFocus
 
OnDragEvent DragStart
 
OnDragEvent DragEnd
 

Detailed Description

Definition at line 3 of file UnityEditorUISystem.cs.


The documentation for this class was generated from the following file: