Dungeon Architect  17.0.0
DungeonArchitect.Graphs.MarkerNode Class Reference
Inheritance diagram for DungeonArchitect.Graphs.MarkerNode:
DungeonArchitect.Graphs.GraphNode

Public Member Functions

override void Initialize (string id, Graph graph)
 
- Public Member Functions inherited from DungeonArchitect.Graphs.GraphNode
virtual void OnEnable ()
 
virtual void CopyFrom (GraphNode node)
 Called when the node is copied.
The implementations should implement copy here (e.g. deep / shallow copy depending on implementation) More...
 
GraphNode[] GetParentNodes ()
 Gets the list of parent graph nodes More...
 
GraphNode[] GetChildNodes ()
 Gets the list of child nodes More...
 
void DragNode (Vector2 delta)
 Moves the node by the specified delta More...
 

Additional Inherited Members

- Protected Member Functions inherited from DungeonArchitect.Graphs.GraphNode
void UpdateName (string prefix)
 
GraphPin CreatePin (GraphPinType pinType, Vector2 position, Rect boundsOffset, Vector2 tangent)
 Creates a pin with the specified configuration More...
 
CreatePinOfType< T > (GraphPinType pinType, Vector2 position, Rect boundsOffset, Vector2 tangent)
 
- Protected Attributes inherited from DungeonArchitect.Graphs.GraphNode
string id
 
string caption
 
Rect bounds = new Rect(10, 10, 120, 120)
 
bool canBeDeleted = true
 
bool canBeSelected = true
 
bool canBeMoved = true
 
bool selected = false
 
int zIndex
 
List< GraphPininputPins
 
List< GraphPinoutputPins
 
Graph graph
 
- Properties inherited from DungeonArchitect.Graphs.GraphNode
string Id [get, set]
 The ID of the graph node More...
 
string Caption [get, set]
 The caption label of the node. It is up to the implementation to draw this label, if needed More...
 
Rect Bounds [get, set]
 The bounds of the node More...
 
bool CanBeDeleted [get]
 
bool CanBeSelected [get]
 
bool CanBeMoved [get]
 
bool Selected [get, set]
 Flag to indicate if the node has been selected More...
 
Vector2 Size [get, set]
 The size of the node More...
 
Vector2 Position [get, set]
 The position of the node More...
 
int ZIndex [get, set]
 The Z-index of the node. It determines if the node is on top of other nodes More...
 
GraphPin[]? InputPins [get]
 List of input pins owned by this node More...
 
GraphPin[]? OutputPins [get]
 List of output pins owned by this node More...
 
GraphPin OutputPin [get]
 Gets the first output pin. Returns null if no output pins are defined More...
 
GraphPin InputPin [get]
 Gets the first input pin. Returns null if no input pins are defined More...
 
Graph Graph [get]
 The graph that owns this node More...
 
bool Dragging [get, set]
 

Detailed Description

Definition at line 8 of file MarkerNode.cs.


The documentation for this class was generated from the following file: