Dungeon Architect  17.0.0
DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowLayoutTaskFinalizeGraph Class Reference
Inheritance diagram for DungeonArchitect.Flow.Impl.GridFlow.Tasks.GridFlowLayoutTaskFinalizeGraph:
DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskFinalizeGraph DungeonArchitect.Flow.Exec.FlowExecTask

Public Member Functions

override FlowTaskExecOutput Execute (FlowTaskExecContext context, FlowTaskExecInput input)
 

Public Attributes

bool generateCaves = true
 
bool generateCorridors = true
 
int maxEnemiesPerCaveNode = 3
 
- Public Attributes inherited from DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskFinalizeGraph
bool debugDraw = false
 
int oneWayDoorPromotionWeight = 0
 
- Public Attributes inherited from DungeonArchitect.Flow.Exec.FlowExecTask
string description = ""
 

Additional Inherited Members

- Protected Member Functions inherited from DungeonArchitect.Flow.Domains.Layout.Tasks.LayoutBaseFlowTaskFinalizeGraph
IntVector2 GetNodeCoord (FlowLayoutGraphNode node)
 

Detailed Description

Definition at line 11 of file GridFlowLayoutTaskFinalizeGraph.cs.


The documentation for this class was generated from the following file: