Dungeon Architect
17.0.0
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Public Member Functions | |
FlowLayoutGraphNode | Clone () |
FlowItem | CreateItem< T > () |
void | AddItem (FlowItem item) |
T | GetDomainData< T > () |
void | SetDomainData< T > (T data) |
Public Attributes | |
DungeonUID | nodeId |
Vector3 | position = Vector3.zero |
bool | active = false |
Color | color = Color.green |
Vector3 | coord = Vector3.zero |
string | pathName = "" |
List< FlowItem > | items = new List<FlowItem>() |
int | pathIndex = -1 |
int | pathLength = 0 |
bool | mainPath = false |
List< FlowLayoutGraphNode > | MergedCompositeNodes = new List<FlowLayoutGraphNode>() |
FlowDomainDataRegistry | domainData = new FlowDomainDataRegistry() |
Definition at line 10 of file FlowLayoutGraphNode.cs.