Dungeon Architect  17.0.0
DungeonArchitect.Flow.Domains.Layout.FlowLayoutGraphNode Class Reference

Public Member Functions

FlowLayoutGraphNode Clone ()
 
FlowItem CreateItem< T > ()
 
void AddItem (FlowItem item)
 
GetDomainData< T > ()
 
void SetDomainData< T > (T data)
 

Public Attributes

DungeonUID nodeId
 
Vector3 position = Vector3.zero
 
bool active = false
 
Color color = Color.green
 
Vector3 coord = Vector3.zero
 
string pathName = ""
 
List< FlowItemitems = new List<FlowItem>()
 
int pathIndex = -1
 
int pathLength = 0
 
bool mainPath = false
 
List< FlowLayoutGraphNodeMergedCompositeNodes = new List<FlowLayoutGraphNode>()
 
FlowDomainDataRegistry domainData = new FlowDomainDataRegistry()
 

Detailed Description

Definition at line 10 of file FlowLayoutGraphNode.cs.


The documentation for this class was generated from the following file: