Dungeon Architect  17.0.0
DungeonArchitect.Editors.Flow.Tilemap.FlowPreviewTilemapNodeRenderer Class Reference
Inheritance diagram for DungeonArchitect.Editors.Flow.Tilemap.FlowPreviewTilemapNodeRenderer:
DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer

Public Member Functions

override void Draw (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera)
 
override void Release ()
 

Events

OnFlowLayoutGraphItemRendered FlowAbstractGraphItemRendered
 

Additional Inherited Members

- Protected Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual Color getBackgroundColor (GraphNode node)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text, Vector2 offset)
 
void DrawNodeTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string textureName)
 

Detailed Description

Definition at line 14 of file FlowPreviewTilemapNodeRenderer.cs.


The documentation for this class was generated from the following file: