Dungeon Architect  17.0.0
DungeonArchitect.Editors.Flow.Layout.FlowPreviewLayoutNodeRendererBase Class Referenceabstract
Inheritance diagram for DungeonArchitect.Editors.Flow.Layout.FlowPreviewLayoutNodeRendererBase:
DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer DungeonArchitect.Editors.Flow.Layout.FlowPreviewLayoutNodeRenderer

Public Member Functions

override void Draw (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera)
 
- Public Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual void Release ()
 

Static Public Member Functions

static GUIStyle GetNodeStyle (GraphNode node, float zoomLevel)
 
static void DrawCircle (UIRenderer renderer, Rect bounds, Color bodyColor, Color borderColor, float border)
 

Protected Member Functions

abstract string GetCaption (GraphNode node)
 
virtual Color GetBodyColor (GraphNode node)
 
virtual Vector2 GetContentScreenSize (GraphNode node, GUIStyle style)
 
virtual void DrawNodeContent (UIRenderer renderer, GraphNode node, GUIStyle style, Rect bounds, Color textColor)
 
virtual void DrawNodeBody (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera)
 
- Protected Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual Color getBackgroundColor (GraphNode node)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text, Vector2 offset)
 
void DrawNodeTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string textureName)
 

Detailed Description

Definition at line 10 of file FlowPreviewLayoutNodeRendererBase.cs.


The documentation for this class was generated from the following file: