Dungeon Architect  17.0.0
DungeonArchitect.Editors.Flow.GridFlow.GridFlowExecNodeHandlerInspector_OptimizeTilemap Class Reference
Inheritance diagram for DungeonArchitect.Editors.Flow.GridFlow.GridFlowExecNodeHandlerInspector_OptimizeTilemap:
DungeonArchitect.Editors.Flow.Common.BaseFlowExecNodeHandlerInspector_OptimizeTilemap DungeonArchitect.Editors.Flow.FlowExecNodeHandlerInspectorBase

Additional Inherited Members

- Public Member Functions inherited from DungeonArchitect.Editors.Flow.Common.BaseFlowExecNodeHandlerInspector_OptimizeTilemap
override void HandleInspectorGUI ()
 
- Public Member Functions inherited from DungeonArchitect.Editors.Flow.FlowExecNodeHandlerInspectorBase
FlowInspectorMonoScriptProperty< T > CreateScriptProperty< T > (string className)
 
void DrawProperty (string name)
 
void DrawProperties (params string[] names)
 
void DrawHeader (string title)
 
void DrawProperty (string name, bool includeChildren)
 
override void OnInspectorGUI ()
 
- Protected Member Functions inherited from DungeonArchitect.Editors.Flow.FlowExecNodeHandlerInspectorBase
SerializedProperty GetProperty (string name)
 
virtual void OnEnable ()
 
virtual void DrawMiscProperties ()
 
- Protected Attributes inherited from DungeonArchitect.Editors.Flow.FlowExecNodeHandlerInspectorBase
SerializedObject sobject
 

Detailed Description


The documentation for this class was generated from the following file: