Dungeon Architect  17.0.0
DungeonArchitect.Editors.Flow.FlowExecResultNodeRenderer Class Reference
Inheritance diagram for DungeonArchitect.Editors.Flow.FlowExecResultNodeRenderer:
DungeonArchitect.Editors.Flow.FlowExecNodeRendererBase DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer

Protected Member Functions

override string GetCaption (GraphNode node)
 
override Color GetPinColor (GraphNode node)
 
override Color GetBodyColor (GraphNode node)
 
- Protected Member Functions inherited from DungeonArchitect.Editors.Flow.FlowExecNodeRendererBase
FlowExecTask GetHandler (GraphNode node)
 
GridFlowGraphNodeExecutionStatus GetNodeExecutionState (GraphNode node)
 
virtual Vector2 GetContentScreenSize (GraphNode node, GUIStyle style)
 
virtual string GetDescText (GraphNode node)
 
- Protected Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual Color getBackgroundColor (GraphNode node)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text)
 
virtual void DrawTextCentered (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text, Vector2 offset)
 
void DrawNodeTexture (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string textureName)
 

Additional Inherited Members

- Public Member Functions inherited from DungeonArchitect.Editors.Flow.FlowExecNodeRendererBase
override void Draw (UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera)
 
void UpdateNodeBounds (GraphNode node, float zoomLevel)
 
- Public Member Functions inherited from DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer
virtual void Release ()
 
- Static Public Member Functions inherited from DungeonArchitect.Editors.Flow.FlowExecNodeRendererBase
static GUIStyle GetNodeStyle (GraphNode node, float zoomLevel)
 

Detailed Description

Definition at line 6 of file FlowExecResultNodeRenderer.cs.


The documentation for this class was generated from the following file: