Dungeon Architect
17.0.0
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Public Types | |
enum class | InspectorFlowGraphItemType { Enemy = 2 , Bonus = 3 , Custom = 6 } |
Public Member Functions | |
override void | HandleInspectorGUI () |
Public Member Functions inherited from DungeonArchitect.Editors.Flow.FlowExecNodeHandlerInspectorBase | |
FlowInspectorMonoScriptProperty< T > | CreateScriptProperty< T > (string className) |
void | DrawProperty (string name) |
void | DrawProperties (params string[] names) |
void | DrawHeader (string title) |
void | DrawProperty (string name, bool includeChildren) |
override void | OnInspectorGUI () |
Additional Inherited Members | |
Protected Member Functions inherited from DungeonArchitect.Editors.Flow.FlowExecNodeHandlerInspectorBase | |
SerializedProperty | GetProperty (string name) |
virtual void | OnEnable () |
virtual void | DrawMiscProperties () |
Protected Attributes inherited from DungeonArchitect.Editors.Flow.FlowExecNodeHandlerInspectorBase | |
SerializedObject | sobject |
Definition at line 7 of file BaseFlowExecNodeHandler_SpawnItemsInspector.cs.