Dungeon Architect  17.0.0
DungeonArchitect.DungeonMarkerEmitter Class Reference

Marker Emitters let you emit your own markers anywhere in the map. Implement this class and add it to the Dungeon object to add your own markers right after the dungeon layout is created More...

Inheritance diagram for DungeonArchitect.DungeonMarkerEmitter:
DungeonArchitect.Builders.Grid.MarkerEmitterCornerBeautifier DungeonArchitect.Builders.Grid.MarkerEmitterEmptySpace DungeonArchitect.Builders.Grid.MarkerEmitterFindLowestPoint DungeonArchitect.Builders.Grid.MarkerEmitterFreeSpaceDecorator DungeonArchitect.Builders.Grid.MarkerEmitterGridWall2D DungeonArchitect.Builders.SimpleCity.StrongholdWallEmitter

Public Member Functions

virtual void EmitMarkers (DungeonBuilder builder)
 Called by the dungeon object right after the dungeon is created More...
 

Detailed Description

Marker Emitters let you emit your own markers anywhere in the map. Implement this class and add it to the Dungeon object to add your own markers right after the dungeon layout is created

Definition at line 11 of file DungeonMarkerEmitter.cs.

Member Function Documentation

◆ EmitMarkers()

virtual void DungeonArchitect.DungeonMarkerEmitter.EmitMarkers ( DungeonBuilder  builder)
virtual

The documentation for this class was generated from the following file: