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static readonly string | House = "House" |
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static readonly string | Park = "Park" |
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static readonly string | Road_X = "Road_X" |
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static readonly string | Road_T = "Road_T" |
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static readonly string | Road_Corner = "Road_Corner" |
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static readonly string | Road_S = "Road_S" |
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static readonly string | Road_E = "Road_E" |
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static readonly string | Road = "Road" |
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static readonly string | WallMarkerName = "CityWall" |
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static readonly string | DoorMarkerName = "CityDoor" |
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static readonly string | GroundMarkerName = "CityGround" |
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static readonly string | CornerTowerMarkerName = "CornerTower" |
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static readonly string | WallPaddingMarkerName = "CityWallPadding" |
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Definition at line 6 of file SimpleCityDungeonBuilder.cs.
The documentation for this class was generated from the following file: