Dungeon Architect  17.0.0
DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonConfig Class Reference
Inheritance diagram for DungeonArchitect.Builders.SimpleCity.SimpleCityDungeonConfig:
DungeonArchitect.DungeonConfig

Public Member Functions

override bool IsMode2D ()
 
- Public Member Functions inherited from DungeonArchitect.DungeonConfig
virtual bool HasValidConfig (ref string errorMessage)
 

Public Attributes

Vector2 CellSize = new Vector2(4, 4)
 
int minSize = 15
 
int maxSize = 20
 
int minBlockSize = 2
 
int maxBlockSize = 4
 
float biggerHouseProbability = 0
 
int cityWallPadding = 1
 
int cityDoorSize = 1
 
float roadEdgeRemovalProbability = 0
 
CityBlockDimension[] customBlockDimensions
 
int roadWidth = 1
 
bool Mode2D = false
 
- Public Attributes inherited from DungeonArchitect.DungeonConfig
uint Seed = 0
 

Detailed Description

Definition at line 21 of file SimpleCityDungeonConfig.cs.


The documentation for this class was generated from the following file: