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static GridDungeonMirror | Create (Vector3 mirrorBasePosition, Vector3 gridSize, MirrorVolumeDirection direction) |
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abstract Vector3 | GetMirrorTangent () |
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abstract float | GetComponent (Vector3 value) |
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abstract int | GetComponent (IntVector value) |
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abstract void | SetComponent (ref Vector3 v, float value) |
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abstract void | SetComponent (ref IntVector v, int value) |
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abstract Vector3 | CreateVector (Vector3 template, float value) |
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abstract IntVector | CreateVector (IntVector template, int value) |
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| GridDungeonMirror (float mirrorBasePosition, float gridSize) |
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Definition at line 101 of file GridDungeonMirror.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Builders/Grid/Mirroring/GridDungeonMirror.cs