Dungeon Architect  17.0.0
DungeonArchitect.Builders.CircularCity.CircularCityLandscapeTexture Class Reference

Data-structure to hold the texture settings. This contains enough information to paint the texture on to the terrain More...

Public Attributes

CircularCityLandscapeTextureType textureType
 
Texture2D diffuse
 
Texture2D normal
 
float metallic = 0
 
Vector2 size = new Vector2(15, 15)
 
Vector2 offset = Vector2.zero
 
AnimationCurve curve
 

Detailed Description

Data-structure to hold the texture settings. This contains enough information to paint the texture on to the terrain

Definition at line 26 of file LandscapeTransformerCircularCity.cs.


The documentation for this class was generated from the following file: