Dungeon Architect  17.0.0
DungeonArchitect.Builders.CircularCity.CircularCityDungeonConfig Class Reference
Inheritance diagram for DungeonArchitect.Builders.CircularCity.CircularCityDungeonConfig:
DungeonArchitect.DungeonConfig

Public Attributes

int numRings = 5
 
int numRays = 7
 
float startRadius = 50
 
int endRadius = 200
 
float mainRoadStrength = 4.0f
 
float sideRoadStrength = 2.0f
 
float mainRoadRemovalProbability = 0.1f
 
float sideRoadRemovalProbability = 0.2f
 
float randomSideLaneOffsetAngle = 3
 
float interNodeDistance = 6.0f
 
float buildingSize = 4.0f
 
MeshFilter roadMesh
 
- Public Attributes inherited from DungeonArchitect.DungeonConfig
uint Seed = 0
 

Additional Inherited Members

- Public Member Functions inherited from DungeonArchitect.DungeonConfig
virtual bool HasValidConfig (ref string errorMessage)
 
virtual bool IsMode2D ()
 

Detailed Description

Definition at line 5 of file CircularCityDungeonConfig.cs.


The documentation for this class was generated from the following file: