Dungeon Architect
17.0.0
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Emits markers in the nearby empty space of the dungeon layout More...
Public Member Functions | |
override void | EmitMarkers (DungeonBuilder builder) |
Called by the dungeon object right after the dungeon is created More... | |
Public Attributes | |
int | distanceToCover = 3 |
string | markerName = "EmptySpace" |
string | indexedMarkerNamePrefix = "EmptySpace_" |
bool | overrideY = false |
string | overrideYBlackboardKey = "DungeonLowestY" |
Emits markers in the nearby empty space of the dungeon layout
Definition at line 11 of file MarkerEmitterEmptySpace.cs.
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virtual |
Called by the dungeon object right after the dungeon is created
builder | reference to the builder object used to build the dungeon |
Reimplemented from DungeonArchitect.DungeonMarkerEmitter.
Definition at line 20 of file MarkerEmitterEmptySpace.cs.